Drilldown: SCVIFrameData

SCVIFrameData > burst : 0 or 7 or 8 or 12 or 13 or 14

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moveid:
 
cat:
GaugeAttacks (26) · HorizontalAttacks (22) · RunAttacks (21) · MultiAttacks (18) · VerticalAttacks (17) · KickAttacks (12) · ReversalEdgeAttacks (2)
stance:
None (28) · SC (19) · WR (6) · FC (6) · BT (4) · SC WR (3) · RE (2) · GS (2)
level:
[[File:Sc_M.png]][[File:Sc_M.png]] (24) · [[File:Sc_M.png]] (20) · [[File:Sc_SM.png]] (19) · [[File:Sc_H.png]][[File:Sc_M.png]] (15) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (15) · [[File:Sc_M.png]][[File:Sc_H.png]] (11) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_M.png]] (7) · [[File:Sc_L.png]][[File:Sc_M.png]] (7) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (7) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (7) · [[File:Sc_H.png]][[File:Sc_H.png]] (6) · [[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_M.png]] (5) · [[File:Sc_L.png]] (5) · [[File:Sc_M.png]][[File:Sc_H.png]][[File:Sc_M.png]] (5) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (4) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (4) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_H.png]] (3) · None (3) · [[File:Sc_L.png]][[File:Sc_H.png]] (3) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]] (3)
impact:
burst: (Click arrow to add another value)

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