Drilldown: SCVIFrameData

SCVIFrameData > burst : 0 or 6 or 12

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moveid:
name:
Soul Charge (21)
stance:
None (24) · SC (13) · BT (4) · FC (4) · RE (2)
level:
[[File:Sc_SM.png]] (19) · [[File:Sc_M.png]] (15) · [[File:Sc_M.png]][[File:Sc_M.png]] (10) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (8) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (7) · [[File:Sc_L.png]] (5) · [[File:Sc_H.png]][[File:Sc_M.png]] (4) · [[File:Sc_M.png]][[File:Sc_H.png]] (4) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (3) · [[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (3) · [[File:Sc_L.png]][[File:Sc_M.png]] (3) · None (3) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]] (3) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_H.png]] (3)
impact:
damage:
0 (20) · 38 (4) · 32 (4) · 16,24 (4) · None (3) · 22 (3) · 20 (3) · 15,20 (2) · 50 (2) · 45 (2) · 26 (2) · 90 (2)
burst: (Click arrow to add another value)

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