Drilldown: SCVIFrameData

SCVIFrameData > burst : 0 or 10 or 16

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moveid:
name:
Soul Charge (21)
stance:
None (28) · SC (14) · RE (3) · WR (2) · BT (2)
level:
[[File:Sc_M.png]] (24) · [[File:Sc_SM.png]] (20) · [[File:Sc_M.png]][[File:Sc_M.png]] (17) · [[File:Sc_M.png]][[File:Sc_H.png]] (9) · [[File:Sc_H.png]][[File:Sc_M.png]] (7) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (7) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (4) · None (4) · [[File:Sc_H.png]][[File:Sc_H.png]] (4) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_M.png]] (4) · [[File:Sc_L.png]] (3)
impact:
damage:
0 (20) · 30 (8) · 35 (6) · 80 (5) · 40 (5) · None (4) · 22 (4) · 79 (2) · 31 (2) · 14,21 (2) · 50 (2) · 60 (2) · 66 (2) · 70 (2) · 65 (2) · 20 (2) · 10,20 (2) · 20,14 (2) · 20,20 (2) · 20,16 (2)
counter:
burst: (Click arrow to add another value)

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