Drilldown: SCVIFrameData

SCVIFrameData > block: -12 & hit : 4 or KND

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moveid:
name:
level:
[[File:Sc_M.png]] (23) · [[File:Sc_M.png]][[File:Sc_M.png]] (16) · [[File:Sc_L.png]] (11) · [[File:Sc_H.png]] (7) · [[File:Sc_H.png]][[File:Sc_M.png]] (5) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (5) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_H.png]] (3) · [[File:Sc_H.png]][[File:Sc_H.png]] (3) · [[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_L.png]] (2) · None (2) · [[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_H.png]] (2) · [[File:Sc_L.png]][[File:Sc_M.png]] (2) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_M.png]] (2) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (2) · [[File:Sc_M.png]][[File:Sc_H.png]] (2) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]] (2) · [[File:Sc_H.png]][[File:Sc_L.png]] (2)
impact:
damage:
20 (9) · 24 (9) · 22 (8) · 30 (7) · 16 (7) · 28 (5) · 36 (5) · 26 (4) · 40 (2) · 14,20 (2) · 14 (2) · 38 (2) · 25 (2) · 18 (2) · 18,21 (2) · 18,20 (2)
block: (Click arrow to add another value)
hit: (Click arrow to add another value)
counter:

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