Drilldown: SCVIFrameData

SCVIFrameData > block : 0 or 2 or 8 or None & hit : 8 or 14 or KND

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moveid:
 
cat:
GaugeAttacks (29) · RunAttacks (21) · MultiAttacks (20) · HorizontalAttacks (16) · VerticalAttacks (15) · Throws (15) · ReversalEdgeAttacks (11) · KickAttacks (10)
stance:
None (29) · SC (14) · BACK THROW (13) · LEFT SIDE THROW (11) · RIGHT SIDE THROW (11) · RE (10) · WR (5) · FC (4) · BT (4) · hit (2) · GS (2)
level:
None (7) · [[File:Sc_H.png]] (24) · [[File:Sc_H.png]][[File:Sc_H.png]] (13) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]] (3) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_M.png]] (1) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_M.png]] (2) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_M.png]] (1) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (1) · [[File:Sc_H.png]][[File:Sc_L.png]] (1) · [[File:Sc_H.png]][[File:Sc_M.png]] (5) · [[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_M.png]] (3) · [[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (1) · [[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (1) · [[File:Sc_H.png]][[File:Sc_SM.png]] (1) · [[File:Sc_L.png]] (3) · [[File:Sc_L.png]][[File:Sc_H.png]] (1) · [[File:Sc_L.png]][[File:Sc_H.png]][[File:Sc_H.png]] (1) · [[File:Sc_L.png]][[File:Sc_M.png]] (1) · [[File:Sc_M.png]] (27) · [[File:Sc_M.png]][[File:Sc_H.png]] (13) · [[File:Sc_M.png]][[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_M.png]] (1) · [[File:Sc_M.png]][[File:Sc_H.png]][[File:Sc_M.png]] (2) · [[File:Sc_M.png]][[File:Sc_L.png]] (2) · [[File:Sc_M.png]][[File:Sc_M.png]] (15) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_H.png]] (2) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_M.png]] (1) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (11) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_H.png]] (1) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (7) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (2) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (1) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (1) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_SM.png]] (1) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_SM.png]] (2) · [[File:Sc_M.png]][[File:Sc_SM.png]] (1) · [[File:Sc_SM.png]] (25) · [[File:Sc_SM.png]][[File:Sc_SM.png]][[File:Sc_SM.png]][[File:Sc_SM.png]] (1)
impact:
6 (28) · 18 (24) · 16 (17) · None (14) · 20 (13) · 22 (13) · 14 (11) · 12 (11) · 28 (11) · 30 (10) · 38 (9) · 34 (7) · 40 (6) · 24 (6) · 26 (6) · 32 (5) · 60 (3) · 64 (3) · 42 (3)
damage:
0 (27) · 50 (14) · 70 (12) · 40 (12) · 30 (12) · 60 (11) · 36 (11) · 55 (10) · 65 (9) · 20 (7) · 26 (6) · 42 (5) · 45 (5) · 24 (5) · 62 (4) · 28 (4) · 22 (4) · 41 (4)
block: (Click arrow to add another value)
hit: (Click arrow to add another value)
burst:
None (27) · 0 (21) · 15 (17) · 9 (16) · 4 (16) · 10 (9) · 14 (8) · 8 (7) · 5 (7) · 3 (7) · 2 (7) · 50 (6) · 12 (5) · 17 (5) · 7 (5) · 25 (4) · 1 (4) · 11 (3) · 33 (3) · 19 (3)

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