Drilldown: SCVIFrameData

SCVIFrameData > block : -7 or 4 or 8

Use the filters below to narrow your results.

moveid:
 
name:
stance:
None (29) · SC (21) · RE (6) · WR (2) · SE (2) · BT (2)
level:
None (4) · [[File:Sc_H.png]] (14) · [[File:Sc_H.png]][[File:Sc_H.png]] (5) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]] (1) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]] (1) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_M.png]] (1) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_M.png]] (3) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_H.png]] (1) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_M.png]] (1) · [[File:Sc_H.png]][[File:Sc_L.png]][[File:Sc_M.png]] (1) · [[File:Sc_H.png]][[File:Sc_M.png]] (5) · [[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_H.png]] (1) · [[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_M.png]] (2) · [[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_SM.png]][[File:Sc_SM.png]] (1) · [[File:Sc_H.png]][[File:Sc_SL.png]] (1) · [[File:Sc_H.png]][[File:Sc_SM.png]] (1) · [[File:Sc_L.png]] (4) · [[File:Sc_L.png]][[File:Sc_H.png]] (1) · [[File:Sc_L.png]][[File:Sc_H.png]][[File:Sc_M.png]] (1) · [[File:Sc_L.png]][[File:Sc_M.png]] (5) · [[File:Sc_M.png]] (29) · [[File:Sc_M.png]][[File:Sc_H.png]] (6) · [[File:Sc_M.png]][[File:Sc_H.png]][[File:Sc_M.png]] (2) · [[File:Sc_M.png]][[File:Sc_L.png]][[File:Sc_M.png]] (1) · [[File:Sc_M.png]][[File:Sc_M.png]] (14) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (11) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_H.png]] (1) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (5) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (3) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (2) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (1) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (1) · [[File:Sc_M.png]][[File:Sc_SL.png]] (1) · [[File:Sc_M.png]][[File:Sc_SM.png]] (3) · [[File:Sc_SL.png]][[File:Sc_SL.png]][[File:Sc_SL.png]][[File:Sc_M.png]] (1) · [[File:Sc_SM.png]] (6) · [[File:Sc_SM.png]][[File:Sc_M.png]] (2) · [[File:Sc_SM.png]][[File:Sc_M.png]][[File:Sc_M.png]] (1) · [[File:Sc_SM.png]][[File:Sc_SM.png]][[File:Sc_SM.png]][[File:Sc_SM.png]] (1)
impact:
16 (16) · 18 (16) · 66 (14) · 20 (13) · 14 (12) · 22 (10) · 34 (9) · None (8) · 38 (8) · 36 (8) · 24 (7) · 26 (7) · 28 (6) · 30 (6) · 12 (6) · 32 (5) · 68 (4) · 52 (3) · 40 (3) · 46 (3)
damage:
40 (16) · 45 (10) · 50 (9) · 36 (8) · 30 (7) · 32 (6) · 20 (6) · 18 (5) · 42 (5) · 24 (4) · 35 (4) · 26 (4) · 16 (4) · 41 (4)
block: (Click arrow to add another value)
hit:
counter:
burst:
15 (21) · 20 (17) · 9 (15) · 10 (11) · 4 (11) · 8 (7) · None (7) · 12 (6) · 14 (6) · 33 (6) · 25 (5) · 3 (5) · 16 (5) · 19 (5) · 2 (5) · 1 (5) · 6 (4) · 5 (4)

Showing below up to 250 results in range #1 to #250.

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