Drilldown: SCVIFrameData

SCVIFrameData > chara : amy or Other & block : -6 or 8 or KND & counter : 12 or KND

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moveid:
chara: (Click arrow to add another value)
name:
Fatal Buster (2) · Bloody Funeral (2)
level:
None (1) · [[File:Sc_H.png]] (14) · [[File:Sc_H.png]][[File:Sc_H.png]] (3) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]] (2) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]] (1) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_M.png]] (1) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_H.png]] (1) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_M.png]] (1) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_SM.png]] (1) · [[File:Sc_H.png]][[File:Sc_L.png]][[File:Sc_H.png]] (1) · [[File:Sc_H.png]][[File:Sc_M.png]] (5) · [[File:Sc_L.png]] (2) · [[File:Sc_L.png]][[File:Sc_L.png]] (1) · [[File:Sc_L.png]][[File:Sc_M.png]] (2) · [[File:Sc_L.png]][[File:Sc_SM.png]] (1) · [[File:Sc_M.png]] (26) · [[File:Sc_M.png]] [[File:Sc_M.png]] (1) · [[File:Sc_M.png]][[File:Sc_H.png]] (4) · [[File:Sc_M.png]][[File:Sc_H.png]][[File:Sc_H.png]] (1) · [[File:Sc_M.png]][[File:Sc_H.png]][[File:Sc_M.png]] (2) · [[File:Sc_M.png]][[File:Sc_M.png]] (7) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (1) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (2) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (3) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (1) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (1) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_SL.png]] (1) · [[File:Sc_SM.png]] (1)
impact:
damage:
60 (8) · 20 (8) · 30 (8) · 28 (6) · 55 (6) · 45 (5) · 32 (5) · 65 (5) · 70 (5) · 40 (5) · 26 (4) · 50 (4) · 24 (4) · 22 (4) · 18 (3) · 14,22 (3) · 42 (3) · 36 (3) · 29 (3) · 80 (3)
block: (Click arrow to add another value)
hit:
0 (2) · 10 (1) · 12 (5) · 2 (3) · 4 (3) · 6 (3) · 8 (1) · KND (29)
counter: (Click arrow to add another value)

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