Drilldown: SCVIFrameData

SCVIFrameData > damage: 16 & block : -6 or -4

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moveid:
name:
Turning Leg Slash (2)
impact:
damage: (Click arrow to add another value)
block: (Click arrow to add another value)
hit:
0 (2) · 10 (3) · 14 (2) · 2 (7) · 4 (15) · 6 (7) · 8 (5)
counter:
burst:

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