Drilldown: SCVIFrameData

SCVIFrameData > block : -4 or 6 & burst : 4 or 5,00 or 9

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moveid:
name:
impact:
damage:
30 (8) · 28 (7) · 20 (6) · 24 (6) · 22 (6) · 26 (5) · 18 (5) · 36 (4) · 32 (4) · 10,16 (3) · 34 (3) · 16,16 (2) · 25 (2) · 23 (2) · 10 (2) · 16 (2)
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hit:
counter:
burst: (Click arrow to add another value)

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