Drilldown: SCVIFrameData

SCVIFrameData > block : -4 or -2 or None & hit : 0 or KND or STN

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moveid:
 
cat:
RunAttacks (23) · GaugeAttacks (21) · ReversalEdgeAttacks (21) · MultiAttacks (18) · VerticalAttacks (18) · Throws (16) · HorizontalAttacks (12) · KickAttacks (7) · AngelStep (2)
stance:
None (29) · RE (19) · BACK THROW (13) · RIGHT SIDE THROW (11) · SC (11) · LEFT SIDE THROW (11) · BT (4) · WR (4) · AS (3) · FC (3) · RUN (2)
level:
None (9) · [[File:Sc_H.png]] (24) · [[File:Sc_H.png]][[File:Sc_H.png]] (8) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]] (2) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]] (1) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_L.png]] (1) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_M.png]] (2) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_H.png]] (1) · [[File:Sc_H.png]][[File:Sc_L.png]] (2) · [[File:Sc_H.png]][[File:Sc_M.png]] (4) · [[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_H.png]] (1) · [[File:Sc_L.png]] (4) · [[File:Sc_L.png]][[File:Sc_H.png]] (1) · [[File:Sc_L.png]][[File:Sc_H.png]][[File:Sc_H.png]] (1) · [[File:Sc_L.png]][[File:Sc_H.png]][[File:Sc_M.png]] (1) · [[File:Sc_L.png]][[File:Sc_L.png]] (2) · [[File:Sc_L.png]][[File:Sc_M.png]] (1) · [[File:Sc_M.png]] (26) · [[File:Sc_M.png]] [[File:Sc_H.png]] (1) · [[File:Sc_M.png]][[File:Sc_H.png]] (12) · [[File:Sc_M.png]][[File:Sc_H.png]][[File:Sc_H.png]] (1) · [[File:Sc_M.png]][[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]] (1) · [[File:Sc_M.png]][[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_M.png]] (1) · [[File:Sc_M.png]][[File:Sc_H.png]][[File:Sc_M.png]] (1) · [[File:Sc_M.png]][[File:Sc_L.png]] (2) · [[File:Sc_M.png]][[File:Sc_M.png]] (14) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_H.png]] (3) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_L.png]][[File:Sc_M.png]] (1) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (11) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (3) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (1) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (1) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (1) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_SM.png]] (1) · [[File:Sc_M.png]][[File:Sc_SM.png]] (1) · [[File:Sc_M.png]][[File:Sc_SM.png]][[File:Sc_M.png]] (1) · [[File:Sc_SL.png]][[File:Sc_SM.png]][[File:Sc_SM.png]] (1) · [[File:Sc_SM.png]] (3) · [[File:Sc_SM.png]][[File:Sc_M.png]] (1)
impact:
18 (24) · None (23) · 20 (16) · 22 (14) · 16 (14) · 28 (13) · 14 (11) · 26 (9) · 32 (8) · 24 (8) · 30 (7) · 34 (5) · 12 (4) · 10 (3) · 62 (3) · 64 (3) · 60 (3) · 36 (3)
damage:
50 (13) · 60 (12) · 30 (12) · 70 (11) · 22 (8) · 65 (8) · 24 (8) · 26 (8) · 36 (7) · 55 (7) · 40 (7) · 38 (6) · 45 (6) · 28 (5) · 20 (5) · 32 (5)
block: (Click arrow to add another value)
hit: (Click arrow to add another value)
counter:

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