Drilldown: SCVIFrameData

SCVIFrameData > damage : 0 or 18 or 26 & block : -2 or 0

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moveid:
impact:
damage: (Click arrow to add another value)
block: (Click arrow to add another value)
hit:
counter:
burst:
None (7) · 0 (20) · 0,00 (1) · 1 (5) · 12 (1) · 15 (1) · 2 (3) · 3 (1) · 4 (7) · 5 (1) · 8 (1) · 9 (8)

Showing below up to 63 results in range #1 to #63.

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