Drilldown: SCVIFrameData

SCVIFrameData > block : -2 or 0 & burst : 4 or 14 or None

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moveid:
name:
Soul Charge (6)
impact:
damage:
0 (6) · 26 (6) · 20 (5) · 30 (4) · 24 (4) · 22 (3) · 16 (2) · 25 (2) · 36 (2) · 28 (2)
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hit:
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burst: (Click arrow to add another value)

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