Drilldown: SCVIFrameData

SCVIFrameData > block : -18 or -7 & counter : -6 or 0 or KND

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moveid:
name:
Sliding (2)
impact:
damage:
20 (6) · 26 (5) · 20,20 (3) · 22 (3) · 24 (3) · 18 (3) · 40 (3) · 80 (2)
block: (Click arrow to add another value)
hit:
counter: (Click arrow to add another value)
burst:

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