Drilldown: SCVIFrameData

SCVIFrameData > cat: HorizontalAttacks & block : -16 or -8 or -6 or 8

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moveid:
 
cat: (Click arrow to add another value)
name:
Turning Leg Slash (3) · Shadow Strike (2) · Hilt Strike (2) · Turning Attack au Fer (2) · Turning Head Slash (2) · Under Slide Blade (2)
level:
[[File:Sc_H.png]] (28) · [[File:Sc_H.png]][[File:Sc_H.png]] (21) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]] (9) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]] (1) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]] (1) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_M.png]] (6) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_M.png]] (1) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (2) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (1) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_SL.png]][[File:Sc_H.png]] (1) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_SM.png]][[File:Sc_H.png]] (1) · [[File:Sc_H.png]][[File:Sc_L.png]] (3) · [[File:Sc_H.png]][[File:Sc_L.png]][[File:Sc_M.png]][[File:Sc_L.png]] (1) · [[File:Sc_H.png]][[File:Sc_M.png]] (12) · [[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_H.png]] (1) · [[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_M.png]] (3) · [[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (1) · [[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (1) · [[File:Sc_H.png]][[File:Sc_SM.png]] (1) · [[File:Sc_L.png]] (13) · [[File:Sc_L.png]][[File:Sc_H.png]] (1) · [[File:Sc_L.png]][[File:Sc_M.png]] (2) · [[File:Sc_L.png]][[File:Sc_SM.png]] (1) · [[File:Sc_M.png]] (20) · [[File:Sc_M.png]][[File:Sc_H.png]] (4) · [[File:Sc_M.png]][[File:Sc_M.png]] (5) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (1) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (2) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (1) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (2) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_SM.png]] (2) · [[File:Sc_SL.png]] (27) · [[File:Sc_SL.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (1)
impact:
damage:
12 (22) · 10 (20) · 16 (15) · 22 (14) · 20 (13) · 14 (12) · 18 (11) · 10,12 (9) · 8 (5) · 15 (5) · 24 (5) · 28 (5) · 10,10 (4) · 16,20 (4) · 10,14 (3) · 14,12 (3) · 30 (3)
block: (Click arrow to add another value)
counter:

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