Drilldown: SCVIFrameData

SCVIFrameData > block : -16 or -8 or -6 or 0 or 8 & burst: 3

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moveid:
name:
impact:
damage:
10,12 (7) · 14 (5) · 20 (5) · 10,10 (4) · 12 (3) · 12,10 (3) · 18 (3) · 16,20 (3) · 30 (2) · 24 (2) · 22 (2) · 16,18 (2) · 14,12 (2) · 16 (2) · 8,8 (2) · 10,16 (2) · 10,14 (2) · 12,12 (2)
block: (Click arrow to add another value)
hit:
counter:
burst: (Click arrow to add another value)

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