Drilldown: SCVIFrameData

SCVIFrameData > cat: GaugeAttacks & block : -16 or -6

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moveid:
cat: (Click arrow to add another value)
name:
level:
None (1) · [[File:Sc_H.png]] (1) · [[File:Sc_H.png]][[File:Sc_H.png]] (1) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]] (1) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_M.png]] (1) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_H.png]] (1) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_SM.png]] (1) · [[File:Sc_H.png]][[File:Sc_L.png]][[File:Sc_L.png]] (1) · [[File:Sc_H.png]][[File:Sc_L.png]][[File:Sc_M.png]][[File:Sc_M.png]] (1) · [[File:Sc_H.png]][[File:Sc_M.png]] (1) · [[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_L.png]][[File:Sc_L.png]][[File:Sc_L.png]] (1) · [[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_M.png]] (1) · [[File:Sc_L.png]] (1) · [[File:Sc_L.png]][[File:Sc_H.png]] (1) · [[File:Sc_L.png]][[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (1) · [[File:Sc_M.png]] (18) · [[File:Sc_M.png]][[File:Sc_H.png]][[File:Sc_H.png]] (1) · [[File:Sc_M.png]][[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_SM.png]] (1) · [[File:Sc_M.png]][[File:Sc_L.png]] (1) · [[File:Sc_M.png]][[File:Sc_M.png]] (5) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_M.png]] (1) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (1) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (3) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (1) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (1) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (1) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (1) · [[File:Sc_SM.png]] (2) · [[File:Sc_SM.png]][[File:Sc_SM.png]] (1)
impact:
damage:
80 (8) · 39 (5) · 90 (2) · 36 (2) · 24 (2)
block: (Click arrow to add another value)
hit:
counter:
burst:

Showing below up to 67 results in range #1 to #67.

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