Drilldown: SCVIFrameData

SCVIFrameData > block : -14 or 2 or 6 or 8 & hit : -7 or KND

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moveid:
name:
Quick Backspin Slash (2) · Soul Wave (Ambush) (2)
stance:
None (29) · SC (11) · BT (7) · WR (5) · FC (4) · RE (4) · GS (2)
level:
[[File:Sc_M.png]] (28) · [[File:Sc_H.png]] (13) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (12) · [[File:Sc_M.png]][[File:Sc_M.png]] (10) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (8) · [[File:Sc_H.png]][[File:Sc_H.png]] (7) · [[File:Sc_L.png]] (7) · [[File:Sc_M.png]][[File:Sc_H.png]] (5) · [[File:Sc_H.png]][[File:Sc_M.png]] (5) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (4) · [[File:Sc_L.png]][[File:Sc_M.png]] (4) · [[File:Sc_L.png]][[File:Sc_L.png]] (3) · [[File:Sc_M.png]][[File:Sc_L.png]] (3) · [[File:Sc_SM.png]] (3) · [[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_M.png]] (3)
impact:
damage:
30 (12) · 36 (11) · 40 (7) · 28 (7) · 32 (5) · 26 (5) · 50 (4) · 35 (4) · 22 (4) · 20 (3) · 18 (3) · 55 (3)
block: (Click arrow to add another value)
hit: (Click arrow to add another value)
counter:
burst:
9 (23) · 15 (20) · 4 (11) · 10 (8) · 14 (8) · 3 (7) · 12 (7) · 13 (6) · 25 (5) · 1 (5) · 7 (5) · None (5) · 8 (5) · 5 (4) · 6 (4) · 2 (4) · 33 (3) · 17 (3)

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