Drilldown: SCVIFrameData

SCVIFrameData > cat : HorizontalAttacks or VerticalAttacks & block : -12 or -6 or 4

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moveid:
 
cat: (Click arrow to add another value)
level:
[[File:Sc_M.png]] (28) · [[File:Sc_SL.png]] (27) · [[File:Sc_H.png]] (24) · [[File:Sc_M.png]][[File:Sc_M.png]] (24) · [[File:Sc_H.png]][[File:Sc_H.png]] (18) · [[File:Sc_L.png]] (12) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (10) · [[File:Sc_H.png]][[File:Sc_M.png]] (9) · [[File:Sc_M.png]][[File:Sc_H.png]] (8) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]] (5) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_M.png]] (4) · [[File:Sc_L.png]][[File:Sc_L.png]] (3) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_H.png]] (3) · [[File:Sc_M.png]][[File:Sc_H.png]][[File:Sc_H.png]] (3) · [[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_M.png]] (3) · [[File:Sc_L.png]][[File:Sc_M.png]] (3)
impact:
damage:
12 (20) · 20 (17) · 18 (16) · 16 (16) · 10 (14) · 26 (13) · 22 (12) · 14 (11) · 28 (9) · 24 (8) · 10,12 (7) · 25 (7) · 32 (6) · 30 (6) · 12,12 (5) · 10,10 (5) · 10,14 (4) · 14,22 (4) · 16,16 (4)
block: (Click arrow to add another value)
counter:

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