Drilldown: SCVIFrameData

SCVIFrameData > cat : HorizontalAttacks or ReverseEdgeAttacks & block : -12 or -2 or 8

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moveid:
cat: (Click arrow to add another value)
name:
Fatal Spin Slash (2)
level:
[[File:Sc_H.png]] (20) · [[File:Sc_H.png]][[File:Sc_H.png]] (10) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]] (4) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]] (1) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_L.png]] (1) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_M.png]] (2) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_H.png]] (1) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_M.png]] (1) · [[File:Sc_H.png]][[File:Sc_L.png]] (3) · [[File:Sc_H.png]][[File:Sc_M.png]] (7) · [[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_H.png]] (2) · [[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_L.png]] (1) · [[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_M.png]] (1) · [[File:Sc_L.png]] (4) · [[File:Sc_L.png]][[File:Sc_H.png]] (2) · [[File:Sc_L.png]][[File:Sc_H.png]][[File:Sc_H.png]] (1) · [[File:Sc_L.png]][[File:Sc_L.png]] (2) · [[File:Sc_L.png]][[File:Sc_L.png]][[File:Sc_L.png]] (1) · [[File:Sc_L.png]][[File:Sc_M.png]] (1) · [[File:Sc_L.png]][[File:Sc_M.png]][[File:Sc_H.png]] (1) · [[File:Sc_L.png]][[File:Sc_SM.png]] (1) · [[File:Sc_M.png]] (14) · [[File:Sc_M.png]][[File:Sc_H.png]] (1) · [[File:Sc_M.png]][[File:Sc_L.png]] (1) · [[File:Sc_M.png]][[File:Sc_M.png]] (5) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_H.png]] (2) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]] (1) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (2) · [[File:Sc_SL.png]][[File:Sc_SL.png]] (1)
impact:
damage:
16 (11) · 20 (7) · 22 (7) · 26 (6) · 24 (4) · 18 (4) · 10 (3) · 28 (3) · 15 (3) · 14 (2) · 8,8 (2) · 30 (2) · 14,22 (2) · 8,8,16 (2) · 12,18 (2)
block: (Click arrow to add another value)
hit:
counter:
burst:

Showing below up to 122 results in range #1 to #122.

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