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SCVIFrameData > chara : groh or hwang & block : -10 or -8

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moveid:
chara: (Click arrow to add another value)
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impact:
damage:
24 (2) · 10,12 (2) · 20 (2) · 22 (2) · 12 (2) · 16 (2) · 14 (2) · 18 (2) · 14,20 (2)
block: (Click arrow to add another value)
hit:
counter:
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