Drilldown: SCVIFrameData

SCVIFrameData > stance: None & block : -10 or -4 & hit: 4

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counter:
burst:
1 (3) · 1.7 (1) · 16.2 (1) · 2 (8) · 3 (7) · 4 (7) · 5 (1) · 9 (2)

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