- Kill Power: Many of Link's moves have great knockback, giving him many options to finish stocks.
- Recovery: Between Link's Up-b and instant/slow hookshot, Link has many recovery mix-ups to confuse your opponent.
- Projectiles: While Link's arrow is very rarely useful, his boomerang and most notably bomb combine to give him great projectile zoning that can combo into kills.
- Neutral Air: Link's Neutral Air has 36 active frames, giving it the most out of any move in the game. An all around great move you can rely on.
- Weight: Link is one of the heaviest characters in the game. This results in him having a great crouch cancel and surviving stray hits longer than most characters.
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- Speed: Link has a slow run speed, short double jump, short wavedash, and 6 frame jumpsquat. This results in him feeling sluggish compared to most of the cast.
- Lag: A running theme in Link's kit is endlag. Most of his moves have considerable endlag that will get you punished if used improperly.
- Grab: Link suffers from having a tether grab, being much slower than the average grab.
- Combo Food: Link's high Gravity and Fall Speed combine to make him combo food for most characters.
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