
The Joker
The Joker is the polar opposite of the Dark Knight. Both were created by a great tragedy, but Batman has since vowed to do whatever it takes to prevent similar incidents, the Joker revels in creating chaos and destroying lives, believing that life’s a big joke and psychotically demonstrating that in a moment, it can all change.
Not much is known about his past, but his acts during the present are what define the Joker as one of the greatest threats to our heroes and the people they've sworn to protect. He's killed a Robin, crippled Batgirl, and tortured and murdered countless people throughout the DC Universe—all just for a laugh. Unpredictable, violent and incredibly dangerous, the Joker is chaos personified.
In a nutshell
Character Info
Move List
Normal Moves











to charge attack, pressing Meter
Burn during charge will add armor
to attack (1 bar), cancel by
dashing forward or backwards






Burn during charge will add armor
to attack (1 bar), cancel by
dashing forward or backwards












Combo Attacks





knockdown




















Joker dashes forward on second swing



Joker dashes forward on second swing



knockdown





knockdown



Bounce Cancels


cancel the combo and perform a
groundbounce


cancel the combo and perform a
wallbounce
Character Powers

Each successful parry will increase
The Joker's HA! Meter by 1 (Max of 3.)
For each HA! Joker gains movement speed increase.


Each successful parry will increase
The Joker's HA! Meter by 1 (Max of 3.)
For each HA! Joker gains movement speed increase.
Throws



Leaves opponent 1/4th screen away



Leaves opponent half screen away
Special Moves



Alternate Command:


If hit,

Crowbar



Alternate Command:


Laughing Gas



Alternate Command:


Rolling Laughing Gas



Alternate Command:


Delay the shot by holding

Can be dash cancelled.



Alternate Command:


Hold





Alternate Command:


Super Move
If hit, Joker gets flashbacks of Jason Todd with a crowbar.
First hit: 3.00 then 4.75, 4.75, 4.75, 4.75, 4.75, 4.75
Move Analysis
TBW
S.T.A.R. Labs Mode
TBW
Strategy
Basic Strategy
TBW
Advanced Strategy
TBW
Tips and Tricks
TBW
Combos
TBW
Alternate Costumes
![]() Insurgency |
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Unlocking
- Insurgency- 1 Armory Key in Hall of Justice Archives
- Arkham City- Pre Order from Walmart
- Tourist- Included in Killing Joke DLC Pack
- Final Confrontation- Included in Killing Joke DLC Pack
- Red Hood- Included in Killing Joke DLC Pack
Match Ups
TBW
Frame Data
Move Name | Startup | Recovery | On Guard | On Hit |
---|---|---|---|---|
Quick Slash | 8 | 13 | 0 | 8 |
Downward Punch | 11 | 16 | -1 | 19 |
Straight Kick | 15 | 26 | -1 | 12 |
Footsie | 9 | 25 | 0 | 4 |
Spinning Humor | 25 | 36 | -1 | 5 |
Crowbar Slam | 32 | 25 | 6 | 51 |
Belly Buster | 13 | 20 | 0 | 10 |
Downward Crowbar | 32 | 25 | 6 | 52 |
Knee Slapper | 6 | 17 | 1 | 16 |
Upward Crowbar | 12 | 25 | -14 | 57 |
Sweep Kick | 14 | 29 | -14 | 20 |
Straight Heel | 5 | 21 | -7 | 5 |
Air Hinge Kick | 8 | 21 | -3 | 18 |
Flying Crowbar | 9 | 21 | 1 | 56 |
Forward Throw | 10 | 21 | - | - |
Back Throw | 10 | 21 | - | - |
Suicide King | 16 | 22 | -2 | 12 |
Last Laugh | 19 | 27 | 8 | 20 |
Give Me A Smile | 16 | 33 | 1 | 42 |
Punch Line | 23 | 37 | -4 | 22 |
Die Laughing | 14 | 21 | 5 | 15 |
Put It There Pal | 16 | 35 | 0 | 16 |
HA HA HA HA | 19 | 23 | 1 | 38 |
Clown Prince | 19 | 23 | -7 | 13 |
Full Deck | 15 | 29 | -4 | -1 |
Joke's On You | 15 | 27 | 0 | 21 |
Mad Love | 10 | 19 | -3 | 17 |
Shank Shank | 18 | 59 | 1 | -22 |
No More Jokes | 20 | 25 | -3 | 14 |
Crowbar | 23 | 43 | -4 | 33 |
Crowbar (Meter Burn) | 21 | 39 | - | 51 |
Laughing Gas | 41 | 10 | 5 | 14 |
Laughing Gas (Meter Burn) | 12 | 17 | 17 | 69 |
Rolling Laughing Gas | 29 | -146 | -2 | 20 |
Rolling Laughing Gas (Meter Burn) | 17 | 16 | 21 | 76 |
BANG! | 16 | -167 | 4 | 6 |
Chattering Teeth | 87 | -56 | - | 93 |
Acid Blossom | 10 | 24 | 5 | 3 |
Let's Be Serious | 14 | 39 | -10 | 4 |
Trait: Joker's Wild | 1 | 28 | - | 13 |