Goku (DBZ:B3)

From SuperCombo Wiki

Introduction

My tutorial vid --Crazymasterhand 20:11, 24 November 2006 (UTC)

Move List

Move List/FAQ. Copy and paste the link in your browser.

* next to the # of hits means that the string does not combo from the front of the opponent

P reach:15 speed:3
String Death Move Hits Damage Recovery Note
ppppe Kamehameha 5 502 NR 1
ppp(>P) 4 164 NRR
ppkk(P) 5 253 NRR
ppkkk 5 249 AR
ppk>k 4 165 NR
p>ppk 4 173 AR
pk 2 88 GR


1 - Consumes 1 ki.

>P reach:25 speed:9
String Death Move Hits Damage Recovery Note
>pppPp 5 185 GR
>pppP(>P) 5 211 NRR
>pppP<P^ 5 198 1
>pppk(E*)EE^E>e Dragon Fist 10 828 AR 3
>pppkk 5 230 GR
>pppk>k 5 244 AR
>pp<PP(P) 5 230 AR 2
>pk(K-) 4 170 NR


1 - >pppP<P^ is an infinite, 733 dmg.
2 - Last (P) changes in the air, *5 hits! 240 dmg.
3 - Consumes 2 ki, Kaioken or higher.

<P reach:30 speed:6
String Death Move Hits Damage Recovery Note
<Pp^ 2 98
<P(>P) 2 108 NRS
<P<P^ 2 108
<Pk 2 127 GR
<P(>K) *2 125 NR
<P<k 2 108 NR


K reach:15 speed:6
String Death Move Hits Damage Recovery Note
kkk(K-) 5 215 NR
kk>k*k(E*)EE^E>e Dragon Fist 10 992 AR 1
kk>k*kK 5 283 AR
kk>k*>k 5 283 GR
kk<k 4 208 AR
k>k 2 108 GR
k(<k*)PP*P 5 299 NRS
k(<k*)PP*(K) 5 242 NR


1 - Consumes 2 ki, Kaioken or higher.

>K reach:15 speed:5
String Death Move Hits Damage Recovery Note
>k*kkkk 5 270 GR
>k*kk>kk 6 307 AR
>k*k<k 3 160 NR 1
>k*kP*kk 6 347 GR
>k*pPPe Kamehameha 5 579 AR *NR 1
>k*pPP^K 5 278 AR


1 - Consumes 1 ki.

<K reach:10 speed:15
String Death Move Hits Damage Recovery Note
(<k*)k 2 113 NRS 2
(<k*)>k 2 127 AR 2
(<k*)(<K) *2 115 NR 2
(<k*)p^P 3 154 AR 1,2


1 - P changes in the air, 3 hits! 144 dmg.
2 - <k* stuns from behind and on CH.

E
String Death Move Hits Damage Recovery Note
>e Kamehameha 1 375 NR 1,3
(<E*)EE^E>e Dragon Fist 6 664 AR 2,4
eeee 4 200


1 - Becomes 10x Kamehameha as Super Saiyan 4, 903 dmg.
2 - (<E*)EE^ is an infinite.
3 - Consumes 1 ki.
4 - Consumes 2 ki, Kaioken or higher.

Simultaneous
String Hits Damage Recovery Note
(P+K) 1 70 AR 1
(>P+K) 1 80 NRR
<P+K^ 1 65
k+g 2 137 GR 2
p+g 8 200 AR


1 - (P+K) changes in the air.
2 - k+g changes in the air, 110 dmg.

Dashing
String Hits Damage Recovery Note
>>p! 1 60 NRS 1
>>k! 1 65 AR 2
>>p+k! 1 60 GR 3
>>e 1 50


1 - >>p! changes in the air, 65 dmg.
2 - >>k! changes in the air, 75 dmg.
3 - >>p+k! changes in the air.

Transformations
String Name Attack % Base Ki Note
p+k+g! Kaioken +5% 3 1
p+k+g! Super Saiyan +10% 4 2
p+k+g! Super Saiyan 2 +15% 4 3
p+k+g! Super Saiyan 3 +25% 5 4
p+k+g! Super Saiyan 4 +40% 6 5


1 - Requires 2 ki.
2 - Requires 4 ki.
3 - Requires 5 ki.
4 - Requires 6 ki.
5 - Requires 7 ki.

Ultimates
String Name Hits Damage Note
P+K+G+E!! Spirit Bomb 1 1250 1,4
P+K+G+E!! Super Spirit Bomb 1 2310 2,4
P+K+G+E!! Super Dragon Fit 1 1650 3,4


1 - Cannot have Super Saiyan equipped.
2 - Kaioken or lower with Super Saiyan equipped.
3 - Super Saiyan or higher.
4 - Consumes 5 ki.

Dragon Rush
Rush Type Hits Damage Note
Dragon Rush 1 15 669 1
Dragon Rush 2 15 909 2
Dragon Rush 3 29 825 3
Warp Kamehameha 15 1830


1 - Kaioken.
2 - Super Saiyan 3.
2 - Base, Super Saiyan, Super Saiyan 2, Super Saiyan 4.


P

rank 3 speed, 15 reach points, stuns on CH, safe

>P

rank 9 speed, 25 reach points

<P

rank 6 speed, 30 reach points, chargeable

K

rank 6 speed, 15 reach points

>K

rank 5 speed, 15 reach points, juggles on CH

<K

rank 15 speed, nullifies, stuns on CH

E

Goku's E is slower than Vegeta's >P, and faster than Super Buu's >P, placing it between rank 11 and 12 speed. Ki blasts ignore nullifiers and juggle on CH. Ki blast beats throw. A ki blast is safe if deflected, blocked, or sidestepped. It seems to be impossible to combo off a reflected ki blast.

Simultaneous

P+K nullifies immediately, making it a good reversal. It's chargeable.

>P+K doesn't nullify as quickly, but sets up wakeup games and is safe on block. It's also chargeable and is punishable if dodged. Cancelling it moves you backwards.

<P+K starts juggles. It's chargeable.

You can cancel >K+G for a little forward movement. The game will read >K+G as a teleport if you are attacked as you input it.

Dashing

>>P sets up wakeup games on hit, except on big characters. It guardbreaks, but is punishable if dodged.

Transformations

Ultimates

If you don't have SSJ equipped, you get Spirit Bomb. If you have SSJ equipped but are below it, you get Super Spirit Bomb. If you are SSJ or higher, you get Super Dragon Fist.

Dragon Rush

good luck

Capsules

Ability Capsules

Kamehameha allows Goku to shorten his combos efficiently.

Dragon Fist grants Goku a non-scaling infinite which greatly boosts his damage. This is doubled or allowed to continue until your opponent is dead if you equip Turtle Shell. However, Kaioken is necessary to unlock its power, leaving you vulnerable to yakon. Yakon's effect can be minimized if you don't transform until you start a combo. If you don't have enough ki for a DF during the combo, you can use the >PPPP<P^ infinite to build some more.

Unique Equipment Capsules

Mediation cuts ki costs by 1/3. Combine this with SSJ, and you can teleport twice at baseline if you don't get yakon'd.

--Crazymasterhand 01:23, 12 March 2007 (UTC)

Setups


  • Kaioken
  • Dragon Fist
  • Dragon Fist
  • Meditation
  • Turtle Shell/Z-Sword/Super Saiyan

  • Breakthrough

The Basics

Combos

Base 1-bar ground:

>PKK~ >K* K<KPPP- PPPPE [Kamehameha] 954

>PPPP<P^ >KPPPK- >KPPPE [Kamehameha] 952

<PP^ >KPPPK- >KPPPK- PPPPE [Kamehameha] 981

<P<P^ >KPPPK- >KPPPK- PPPPE [Kamehameha] 994

KKKK~ >KKP* >PKK- PPPPE [Kamehameha] 1024

>KKP* >PKK~ K<KP'PP- >E [Kamehameha] 910

CH >KPPPK- >KPPPK- PPPPE [Kamehameha] 927

<KP^ >KPPPK- KKKK- PPPPE [Kamehameha] 948

CH <K* >PKK~ KKKK- >KPPPE [Kamehameha] 1004

CH E^ >KPPPK- >KPPPK- >KPPPE [Kamehameha] 1033

Kaioken 1-bar ground:

>PKK- <P+K^ <E@EEE- <EEEE>E [Dragon Fist] 1365

>PPPP<P^ <E@EEE- <EEEE>E [Dragon Fist] 1380

<PP^ <EEEE- <EEEE- PPPPE [Kamehameha] 1197

<P<P^ >PPPP<P^ <EEEE- PPPPE [Kamehameha] 1127

K<KPPP- <P+K^ <E@EEE- <EEEE>E [Dragon Fist] 1431

>KKP* >PKK- <EEEE- PPPPE [Kamehameha] 1115

CH >KPPPK- >PPPP<P^ <EEEE>E [Dragon Fist] 1122

<KP^ >PPPP<P^ <EEEE>E [Dragon Fist] 992

CH <K* KK>KKEEEE- <EEEE>E [Dragon Fist] 1462

CH E^ <E@EEE- <EEEE- <EEEE>E [Dragon Fist] 1555

<EEEE- <E@EEE- <EEEE>E [Dragon Fist] 1426

Base 2-bar ground:

>PKK~ >KKP* K<KPPP- <K* <PP^ >KPPPK- >KPPPK- PPPPE [Kamehameha] 1412

>PPPP<P^ >KPPPK- >PPPP<P^ >KPPPK- >PPPP<P^ >KPPPE [Kamehameha] 1218

<PP^ >KPPPK- >PPPP<P^ >KPPPK- >PPPP<P^ >PKK- PPPPE [Kamehameha] 1224

<P<P^ >KPPPK- >PPPP<P^ >KPPPK- >PPPP<P^ >PKK- PPPPE [Kamehameha] 1235

KKKK~ >KKP* >PKK- <K* <PP^ >KPPPK- >KPPPK- PPPPE [Kamehameha] 1391

>KKP* >PKK~ K<KPPP- <K* <PP^ >KPPPK- >KPPPK- PPPPE [Kamehameha] 1375

CH >KPPPK- >PPPP<P^ >PPPP<P^ >KPPPK- >KPPPK- PPPPE [Kamehameha] 1229

<KP^ >KPPPK- >PPPP<P^ >KPPPK- >PPPP<P^ >PKK- PPPPE [Kamehameha] 1218

CH <K* >PKK~ >KKP* K<KPPP- <PP^ >KPPPK- >KPPPK- PPPPE [Kamehameha] 1414

CH E^ >KPPPK- >PPPP<P^ >KPPPK- >PPPP<P^ >KPPPK- >KPPPE [Kamehameha] 1306

Kaioken 2-bar ground:

>PKK- <P+K^ <E@EEE- <EEEE- <EEEE- <EEEE- <EEEE>E [Dragon Fist] 2407

>PPPP<P^ <E@EEE- <EEEE- <EEEE- <EEEE- <EEEE>E [Dragon Fist] 2422

<PP^ <EEEE- <E@EEE- <E@EEE- <E@EEE- <EEEE- <EEEE>E [Dragon Fist] 2523

<P<P^ >PPPP<P^ >PPPP<P^ <E@EEE- <EEEE- <EEEE>E [Dragon Fist] 2005

K<KPPP- <P+K^ <E@EEE- <EEEE- <EEEE- <EEEE- <EEEE>E [Dragon Fist] 2473

>KKP* >PKK- <P+K^ <E@EEE- <EEEE- <EEEE- <EEEE- <EEEE>E [Dragon Fist] 2574

CH >KPPPK- >PPPP<P^ <EEEE- <EEEE- <EEEE- <EEEE- PPPPE [Kamehameha] 2025

<KP^ >PPPP<P^ <EEEE- <E@EEE- <EEEE- <EEEE- <EEEE>E [Dragon Fist] 2446

CH <K* K<KPPP- <P+K^ <E@EEE- <EEEE- <EEEE- <EEEE- <EEEE>E [Dragon Fist] 2541

CH E^ <E@EEE- >PPPP<P^ <EEEE- <EEEE- <EEEE- <EEEE>E [Dragon Fist] 2499

<EEEE- <E@EEE- <E@EEE- <E@EEE- <EEEE- <EEEE>E [Dragon Fist] 2408

Base 1-bar air:

>PKK~ >K* K<KPPP- PPPPE [Kamehameha] 954

>PPPP<P^ >KPPPK- PPPPE [Kamehameha] 893

<PP^ >KPPPK- >KPPPK- PPPPE [Kamehameha] 981

<P<P^ >KPPPK- >KPPPK- PPPPE [Kamehameha] 992

KKKK~ >KKP* >PKK- PPPPE [Kamehameha] 1024

>KKP* >PKK~ K<KP'PP- >E [Kamehameha] 910

CH >KPPPK- >KPPPK- PPPPE [Kamehameha] 927

CH <K* >PKK~ KKKK- >KPPPE [Kamehameha] 1004

CH E^ >KPPPK- >KPPPK- >KPPPE [Kamehameha] 1033

Kaioken 1-bar air:

>PKK- <P+K^ <E@EEE- <EEEE>E [Dragon Fist] 1365

>PPPP<P^ <E@EEE- <EEEE>E [Dragon Fist] 1380

<PP^ <EEEE- KKKK- PPPPE [Kamehameha] 1026

K<KPPP- <P+K^ <E@EEE- <EEEE>E [Dragon Fist] 1431

>KKP* >P+K^ <E@EEE- <EEEE>E [Dragon Fist] 1409

CH >KPPPK- >PPPP<P^ <EEEE>E [Dragon Fist] 1088

CH <K* K<KPPP- <P+K^ <E@EEE>E [Dragon Fist] 1155

CH E^ <E@EEE- <EEEE- <EEEE>E [Dragon Fist] 1514

<EEEE- <E@EEE- <EEEE>E [Dragon Fist] 1426

Base 2-bar air:

>PKK~ >KKP* (walk forward) K<KP'PP- <K* <PP^ >KPPPK- KKKK- PPPPE [Kamehameha] 1407

>PPPP<P^ >PPPP<P^ >KPPPK- KKKK- PPPPE [Kamehameha] 1100

<PP^ >PPPP<P^ >KPPPK- KKKK- PPPPE [Kamehameha] 1064

KKKK~ >KKP* >PKK- <K* <PP^ >KPPPK- KKKK- PPPPE [Kamehameha] 1370

>KKP* >PKK~ K<KP'PP- <K* <PP^ >KPPPK- KKKK- PPPPE [Kamehameha] 1372

CH >KPPPK- >KPPPK- KKKK- PPPPE [Kamehameha] 1039

CH <K* >PKK~ >KKP* K<KPPP- <P+K^ >KPPPK- >KPPPK- PPPPE [Kamehameha] 1405

CH E^ >KPPPK- >KPPPK- >KPPPK- >KPPPK- >KPPPK- PPPPE [Kamehameha] 1330

Kaioken 2-bar air:

>PKK- <P+K^ <E@EEE- <E@EEE- <E@EEE- <EEEE- PPPPE [Kamehameha] 1986

>PPPP<P^ <E@EEE- <E@EEE- <E@EEE- <EEEE- PPPPE [Kamehameha] 1996

<PP^ >KPPPK- >PPPP<P^ <EEEE- PPPPE [Kamehameha] 1194

K<KPPP- <P+K^ <E@EEE- <E@EEE- <E@EEE- <EEEE- PPPPE [Kamehameha] 2047

>KKP* <P+K^ <E@EEE- <E@EEE- <E@EEE- <EEEE- PPPPE [Kamehameha] 2030

CH >KPPPK- >PPPP<P^ <EEEE- PPPPE [Kamehameha] 1197

CH <K* >KKP* <P+K^ <E@EEE- <E@EEE- <E@EEE- <EEEE- PPPPE [Kamehameha] 2094

CH E^ <E@EEE- <E@EEE- <E@EEE- <E@EEE- <E@EEE- PPPPE [Kamehameha] 2118

<EE- K<KPPP- <P+K^ <E@EEE- <E@EEE- <E@EEE- <EEEE- PPPPE [Kamehameha] 2117

--Crazymasterhand 07:39, 14 March 2007 (UTC)

Advanced Strategy