Dragon Ball Z: Budokai Tenkaichi 3/Gogeta SSJ4

From SuperCombo Wiki

Character Info

The result of Goku and Vegeta doing the Fusion Dance in Dragon Ball GT.

Moveset

Blasts

Blast 1
  • Wild Sense
  • 2 Blast Stocks
  • Usable during hitstun
  • Immunity to Melee Attacks and Ki Blasts
  • Power up to the Very Limit
  • 3 Blast Stocks
  • Takes 1.4 Seconds
  • Activates Max Power Mode
  • Boosts All Stats by 5%
  • Stat Boosts Disable after MPM Gauge Drains
  • Reduces Ki Power Stat after MPM Gauge drains
Blast 2/Ultimate Blast
  • Big Bang Kamehameha
  • 3 Ki Bars
  • Beam
  • Can be Charged
  • 8960 Damage Uncharged
  • 12960 Damaged Overcharged
  • 14320 Damage Boosted
  • Ultimate Impact
  • 4 Ki Bars
  • Linear Rush
  • 9550 Damage Unboosted (+ 250 for impact on ground)
  • 10510 Damage Boosted (+ 150 for impact on ground)
  • X 100 Big Bang Kamehameha
  • 5 Ki Bars
  • Max Power Mode only
  • Beam
  • Causes opponent to lock off
  • 16380 Damage Unboosted
  • 18060 Damage Boosted

Rushing Techniques

  • Flying Kick
  • Cannot be Vanished
  • Cannot be Charged
  • Lightly stuns opponent
  • Overhead Guard
  • Heavy Finish
  • Can be Vanished
  • Can be Charged
  • Stuns opponent
  • Mid Guard on Level 1&2 Charge
  • Crushes any Guard on Level 3 Charge
  • Kiai Cannon
  • Cannot be Vanished
  • Can be Charged
  • Any Guard at at Level 1 Charge
  • Guard Crushes at Level 2 Charge
  • Unblockable at Level 3 Charge
  • Rolling Hammer
  • Can be Vanished
  • Can be Charged
  • Rotates Opponent 180°
  • Mid Guard on Level 1&2 Charge
  • Crushes any Guard on Level 3 Charge
  • Lift Strike
  • Can be Vanished
  • Can be Charged
  • Low or Mid Guard on Level 1&2 Guard
  • Sweep on Level 3 Charge
  • Ground Slash
  • Can be Vanished
  • Can be Charged
  • Low or Mid Guard on Level 1&2 Guard
  • Sweep Guard on Level 3 Charge
  • Auto-Counter
  • Heavy Finish Type

Other Important Info

Stat Sheet

Misc. Properties

Character Guide

Offense

Defense

Neutral