Bushido Blade 2 | |
---|---|
Developers |
Lightweight Co., Ltd. |
Publishers |
SquareSoft, Square Electronic Arts |
Systems |
Playstation |
Official Websites | |
Online Play |
Mednafen (From the program directly, or via NullDC BEAR) |
Community Channels |
Introduction
Bushido Blade 2 is a 3D fighting game developed by Lightweight and published by Squaresoft for the Playstation. Both it and its predecessor, Bushido Blade, were unique in their gameplay style that seeks to recreate realistic sword play; there are no life meters, and a single, clean hit can kill your opponent. The control scheme and fighting system have been streamlined from the first game. There are now 2 main attack buttons instead of 3. The attack deflect button has been replaced with a dedicated stance switcher. Deflecting attacks must now be timed using your own. Jumping and crouching, no longer sharing functions with stance switching, have more control, alongside an overall improvement to the game's fluidity in movement and attacks. The Rapier, Saber, and Sledgehammer have been removed in favor of the more traditional bushido weapons, with the addition of one new weapon, the Yari spear. Traditional, that is, outside of the dedicated gun users, and certain sub-weapons. Certain characters can use the new Two-Sword or Iai quickdraw stances. Limb disabling, such as injuring one's legs to the point where they can only attack while in a forced on-the-ground state, is now exclusive to one arm, that when injured, removes access to certain attacks and techniques. While certain changes leave some preferring the original game, the overall improvements to player control lead to a more realistic feel, more worthy of serious competitive play.