Introdution
Specific Character Information
- Stamina: 1020
- Stun Bar Length (pixels): 64 (Normal)
- Stun Bar Recovery (frames it takes to recover 1 pixel): 24th frame
- Taunt: Increases damage for the next hit/combo by 31.3% and increases damage for the next throw by 6.3%. One taunt is the maximum.
- Best Kara-Throw: (Roundhouse) HK
- Standard Throw Range (pixels): 18
- Kara-Throw Range (pixels): 31
- Dash Forward (frames) / Moving Distance: 23 / 2
- Dash Backward (frames) / Moving Distance: 27 / 2/5
- Normal Wake up (frames): 57
- Quick Stand (frames): 41
Character Colors
- Jab: Default
- Strong: Blue
- Fierce: Orange
- Short: White and Red
- Forward: Silver
- Roundhouse: Violet
- Jab + Forward + Fierce: Black
Moves List
Normal Moves
Standing
Throws
Move Name | Motion |
Knee Bash | LP+LK |
Foot Propel | F+LP+LK or B+LP+LK |
Command Normals
Move Name | Motion |
Senpuu Kyaku | F+MK |
Raigeki Shuu | (Neutral Jump) F+DF K or (Jump forward) F+DF K |
Senpuu Kyaku | F+MK |
Koushu | (Close to opponent) HP |
Crouching Jab | D+LP |
Crouching Strong | D+MP |
Crouching Fierce | D+HP |
Crouching Short | D+LK |
Crouching Forward | D+MK |
Crouching Roundhouse | D+HK |
Target Combos
- LK -> MK -> HK
- MP -> HP -> B HP
- jump forward, MK -> DF + MK
Special Moves
Move Name | Motion |
Tourou Zan | QCF + P (Repeat QCF + P to do it up to 3 times) |
EX Tourou Zan | QCF + PP (Repeat QCF + P to do it up to 5 times. Doing it too fast hits less times and deals less damage) |
Senkyuutai | QCF + K |
EX Senkyuutai | QCF + KK |
Zenpou Tenshin | HCB + K (Close to opponent) |
Kaihou | F,D,DF + K |
Byakko Soushouda | QCB + P (PP for fake version) |
Super Arts
Num. | Super Art Name | Motion | Super Bars | EX Moves |
I | Raishin-Mahhaken | QCF QCF+P | 1 stock | 3 EX moves |
II | Tenshin-Senkyutai | QCF QCF+K | 2 stocks | 5 EX moves |
III | Seiei-Enbu | QCF QCF+P | 1 stocks | 1 EX move |
Combos
Bread and Butter
- cr.MK or cl.MP xx Mantis Slashes
- The basic combo every Yang player should know and be able to do consistently.
- cr.MK or cl.MP xx EX Mantis Slashes
- Sub this combo in for cr.MK/cl.MP xx Mantis if you're punishing.
- Divekick, MP→HP→B+HP
- You can follow this up with SA2, but it does pathetic damage.
- cl.MK xx super jump, HK
- Your basic reset after a close MK, leads to a few setups.
- cr.LP x2 xx EX Mantis Slashes
- Nice hit confirm. You can sub cr.LKs for the LPs, but LPs are MUCH easier.
Super Art 1
Super Art 2
- cl.MK, SA2 - (?? damage)
- Palm xx SA2 - (?? damage)
Super Art 3
- Combos
-j.HK/j.MKxdiveKick, close MK sjc. SAIII, MK senkyutai
-in corner j.HK/j.MKxdiveKick, close MK sjc. SAIII, HP Mantis Slash
- Already activated:
-point blank UOH, (LP slash1)*N
-far UOH, LK, (HP Slash1, LP Slash2, LK)*N
-in corner (HP Slash1, LP Slash2, kick chain)*N
-(hp.slash,lp.slash,low.lk)*3 ,c.MK,3 Slashes
- crossups:
-knockdown, crossup divekick, cr.MP, cr.HK, repeat from crossup divekick -knockdown, crossup divekick, cr.MP, cr.MK, Slashes
Strategies
Overview
Basics
Super Art Selection
Kara-Techniques
Zoning
Mixups
Additional Notes
See this video made by DJ-B13.All Yang's setups are there.
SF3 3rd Strike Tricks of the Trade: Yang
- Why you should play Yang
In order to play Yang you have to play very patiently. Look for your openings and punish very well. Yang may seem like a simple character. But he is not simple by any means. He is extremely reactionary. You have to be able to punish whiffs as you see them or you wont be able to play Yang effectively. Yang has really simple combos but has a really hard style to get a grasp to. Knowing combos is only half the battle. But thats where I will start first.
~3s masta
- How to play Yang effectively
If you choose to play yang you must learn several things.
1. Yangs mix up game 2. Reaction(this is very important) 3. Spacing 4. Playing it safe.
These are the keys to playing Yang and playing Yang well. Learning combos and learning strats are all apart of learning your character and your characters weaknesses and strengths. Frame data also helps alot with learning your character because you can learn what is safe and what isnt. Read up on how to read frame data in order to further study Yang or any other character that you wish to play and master.
~ 3s masta
Yang frame data: http://web.archive.org/web/20040415192834/www.karathrow.com/yang.html
This is the site to look at for Character frame data. Study the numbers very very much. It helps win matches in the long run
~ 3s masta