Move Name
|
Nickname
|
Damage
|
Stun
|
Meter Gain
|
Hit Level
|
Cancel Ability
|
Startup
|
Active
|
Rcvry
|
Total Frames
|
Block Adv
|
Hit Adv
|
Block Stun
|
Hit Stun
|
Extra Details
|
Armor Break
|
Proj
|
Throw
|
On Hit Ground
|
Counter Hit Ground
|
On Hit Air
|
Counter Hit Air
|
Armor
|
Full Invincible
|
Strike Invincible
|
Projectile Invincible
|
Throw Invincible
|
Airborne
|
Juggle Info
|
Close LP
|
Close
|
20
|
50
|
20
|
HL
|
ch/sp/su
|
4
|
2
|
6
|
4
|
11
|
2
|
2
|
6
|
12
|
16
|
4
|
8
|
|
|
|
|
|
|
Reset
|
Reset
|
-
|
-
|
-
|
Close MP
|
Close
|
55
|
100
|
40
|
HL
|
sp/su
|
5
|
2
|
12
|
5
|
18
|
2
|
2
|
12
|
18
|
20
|
4
|
6
|
|
|
|
|
|
|
Reset
|
Reset
|
-
|
-
|
-
|
Close HP
|
Close
|
70*50[40*65]
|
100*50
|
60*20
|
HL
|
sp/su*-
|
6
|
1*3
|
17
|
6
|
26
|
3
|
4
|
17
|
15
|
22
|
-5
|
2
|
[] refers to Seiei Enbu
|
|
|
|
|
|
Reset
|
Reset
|
-
|
-
|
-
|
Close LK
|
Close
|
30
|
50
|
20
|
HL
|
sp/su
|
4[3]
|
2
|
8
|
4
|
13
|
2
|
2
|
8
|
11
|
14
|
1
|
4
|
[] refers to Seiei Enbu
|
|
|
|
|
|
Reset
|
Reset
|
-
|
-
|
-
|
Close MK
|
Close
|
50
|
100
|
40
|
HL
|
Jump
|
7
|
4
|
12
|
7
|
22
|
4
|
4
|
12
|
14
|
-
|
-2
|
-
|
7f~ Jump cancellable
|
|
|
|
Free Juggle
|
Free Juggle
|
Free Juggle
|
Free Juggle
|
-
|
-
|
-
|
Close HK
|
Close
|
110
|
200
|
60
|
HL
|
-
|
10
|
4
|
18
|
10
|
31
|
4
|
4
|
18
|
14
|
18
|
-8
|
-4
|
|
|
|
|
|
|
Reset
|
Reset
|
-
|
-
|
-
|
Far LP
|
Far
|
20
|
50
|
20
|
HL
|
ch/sp/su
|
4
|
2
|
6
|
4
|
11
|
2
|
2
|
6
|
12
|
16
|
4
|
8
|
|
|
|
|
|
|
Reset
|
Reset
|
-
|
-
|
-
|
Far MP
|
Far
|
55
|
100
|
40
|
HL
|
sp/su
|
6
|
2
|
13
|
6
|
20
|
2
|
2
|
13
|
14
|
17
|
-1
|
2
|
|
|
|
|
|
|
Reset
|
Reset
|
-
|
-
|
-
|
Far HP
|
Far
|
100
|
200
|
60
|
HL
|
-
|
9
|
4
|
19
|
9
|
31
|
4
|
4
|
19
|
19
|
24
|
-4
|
1
|
|
|
|
|
|
|
Reset
|
Reset
|
-
|
-
|
-
|
Far LK
|
Far
|
30
|
50
|
20
|
HL
|
sp/su
|
4[3]
|
2
|
8
|
4
|
13
|
2
|
2
|
8
|
11
|
14
|
1
|
4
|
[] refers to Seiei Enbu
|
|
|
|
|
|
Reset
|
Reset
|
-
|
-
|
-
|
Far MK
|
Far
|
70
|
100
|
40
|
HL
|
-
|
7
|
3
|
10
|
7
|
19
|
3
|
3
|
10
|
12
|
14
|
-1
|
1
|
|
|
|
|
|
|
Reset
|
Reset
|
-
|
-
|
-
|
Far HK
|
Far
|
110
|
200
|
60
|
HL
|
-
|
10
|
4
|
18
|
10
|
31
|
4
|
4
|
18
|
14
|
18
|
-8
|
-4
|
|
|
|
|
|
|
Reset
|
Reset
|
-
|
-
|
-
|
Crouch LP
|
Crouch
|
20
|
50
|
20
|
HL
|
ch/sp/su
|
4
|
2
|
6
|
4
|
11
|
2
|
2
|
6
|
11
|
14
|
3
|
6
|
|
|
|
|
|
|
Reset
|
Reset
|
-
|
-
|
-
|
Crouch MP
|
Crouch
|
70[60]
|
100
|
40
|
L
|
-
|
5
|
2
|
10
|
5
|
16
|
2
|
2
|
10
|
10
|
14
|
-2
|
2
|
[] refers to Seiei Enbu
|
|
|
|
|
|
Reset
|
Reset
|
-
|
-
|
-
|
Crouch HP
|
Crouch
|
75*50[60*40]
|
125*75
|
60*20
|
HL
|
-
|
9
|
3(3)2
|
14
|
9
|
30
|
2
|
8
|
14
|
14
|
17
|
-2
|
1
|
[] refers to Seiei Enbu
|
|
|
|
|
|
Reset
|
Reset
|
-
|
-
|
-
|
Crouch LK
|
Crouch
|
30
|
50
|
20
|
L
|
sp/su
|
3
|
2
|
8
|
3
|
12
|
2
|
2
|
8
|
11
|
14
|
1
|
4
|
|
|
|
|
|
|
Reset
|
Reset
|
-
|
-
|
-
|
Crouch MK
|
Crouch
|
60
|
100
|
40
|
L
|
sp/su
|
6
|
2
|
14
|
6
|
21
|
2
|
2
|
14
|
15
|
17
|
-1
|
1
|
|
|
|
|
|
|
Reset
|
Reset
|
-
|
-
|
-
|
Crouch HK
|
Crouch
|
90
|
150
|
60
|
L
|
-
|
8
|
2
|
23
|
8
|
32
|
2
|
2
|
23
|
18
|
-
|
-7
|
-
|
|
|
|
|
Hard knockdown
|
Hard knockdown
|
Hard knockdown
|
Hard knockdown
|
-
|
-
|
-
|
Senpukyaku
|
Overhead
|
80
|
100
|
40
|
H
|
-
|
20
|
4
|
13
|
20
|
36
|
4
|
4
|
13
|
15
|
17
|
-2
|
0
|
|
|
|
|
|
|
Reset
|
Reset
|
-
|
-
|
Feet: 10~19f
|
Target Combo 1
|
(TC1) close >
|
40
|
60
|
40
|
HL
|
J
|
7
|
4
|
19
|
7
|
29
|
4
|
4
|
19
|
18
|
24
|
-5
|
1
|
11f~ Jump cancellable
|
|
|
|
|
|
Reset
|
Reset
|
-
|
-
|
-
|
Target Combo 1
|
(TC1) close > >
|
87
|
100
|
40
|
HL
|
-
|
5
|
3
|
17
|
5
|
24
|
3
|
3
|
17
|
18
|
22
|
-2
|
2
|
|
|
|
|
Soft Knockdown
|
Soft Knockdown
|
Soft Knockdown
|
Soft Knockdown
|
-
|
-
|
-
|
Target Combo 2
|
(TC2) >
|
35
|
50
|
20
|
HL
|
-
|
10
|
4
|
23
|
10
|
36
|
4
|
4
|
23
|
20
|
28
|
-7
|
1
|
|
|
|
|
|
|
Reset
|
Reset
|
-
|
-
|
-
|
Target Combo 2
|
(TC2) > > +
|
50
|
50
|
20
|
HL
|
su
|
15
|
4
|
22
|
15
|
40
|
4
|
4
|
22
|
18
|
-
|
-8
|
-
|
|
X
|
X
|
|
Soft Knockdown
|
Soft Knockdown
|
Soft Knockdown
|
Soft Knockdown
|
-
|
-
|
-
|
Move Name
|
Nickname
|
Damage
|
Stun
|
Meter Gain
|
Hit Level
|
Cancel Ability
|
Startup
|
Active
|
Rcvry
|
Total Frames
|
Block Adv
|
Hit Adv
|
Block Stun
|
Hit Stun
|
Extra Details
|
Armor Break
|
Proj
|
Throw
|
On Hit Ground
|
Counter Hit Ground
|
On Hit Air
|
Counter Hit Air
|
Armor
|
Full Invincible
|
Strike Invincible
|
Projectile Invincible
|
Throw Invincible
|
Airborne
|
Juggle Info
|
Jump LP
|
Jump
|
50
|
50
|
20
|
H
|
-
|
4
|
11
|
-
|
4
|
14
|
11
|
11
|
0
|
|
|
-
|
-
|
|
|
|
|
|
|
Reset
|
Reset
|
-
|
-
|
-
|
Jump MP
|
Jump
|
80
|
100
|
40
|
H
|
-
|
4
|
7
|
-
|
4
|
10
|
7
|
7
|
0
|
|
|
-
|
-
|
|
|
|
|
|
|
Reset
|
Reset
|
-
|
-
|
-
|
Neutral Jump HP
|
Neutral Jump
|
100
|
200
|
60
|
H
|
-
|
8
|
7
|
-
|
8
|
14
|
7
|
7
|
0
|
|
|
-
|
-
|
|
|
|
|
|
|
Reset
|
Reset
|
-
|
-
|
-
|
Angled Jump HP
|
Angled Jump
|
100
|
200
|
60
|
H
|
-
|
7
|
6
|
-
|
7
|
12
|
6
|
6
|
0
|
|
|
-
|
-
|
|
|
|
|
|
|
Reset
|
Reset
|
-
|
-
|
-
|
Jump LK
|
Jump
|
40
|
50
|
20
|
H
|
-
|
4
|
8
|
-
|
4
|
11
|
8
|
8
|
0
|
|
|
-
|
-
|
|
|
|
|
|
|
Reset
|
Reset
|
-
|
-
|
-
|
Jump MK
|
Jump
|
70
|
100
|
40
|
H
|
-
|
6
|
5
|
-
|
6
|
10
|
5
|
5
|
0
|
|
|
-
|
-
|
|
|
|
|
|
|
Reset
|
Reset
|
-
|
-
|
-
|
Jump HK
|
Jump
|
100
|
200
|
60
|
H
|
-
|
5
|
6
|
-
|
5
|
10
|
6
|
6
|
0
|
|
|
-
|
-
|
|
|
|
|
|
|
Reset
|
Reset
|
-
|
-
|
-
|
Raigekishu
|
Dive Kick
|
60
|
50
|
40
|
HL
|
-
|
7
|
until ground
|
After landing 6
|
7
|
-
|
until ground
|
until ground
|
6
|
|
|
-
|
-
|
|
|
|
|
|
|
Reset
|
Reset
|
-
|
-
|
-
|
|
Dive Kick
|
60
|
50
|
40
|
HL
|
-
|
7
|
until ground
|
After landing 6
|
7
|
-
|
until ground
|
until ground
|
6
|
|
|
-
|
-
|
|
|
|
|
|
|
Reset
|
Reset
|
-
|
-
|
-
|
|
Dive Kick
|
60
|
50
|
40
|
HL
|
-
|
7
|
until ground
|
After landing 6
|
7
|
-
|
until ground
|
until ground
|
6
|
|
|
-
|
-
|
|
|
|
|
|
|
Reset
|
Reset
|
-
|
-
|
-
|
Target Combo 3
|
(TC3) Air > +
|
60
|
150
|
60
|
HL
|
-
|
4
|
until ground
|
After landing 6
|
4
|
-
|
until ground
|
until ground
|
6
|
|
|
-
|
-
|
|
|
|
|
|
|
Reset
|
Reset
|
-
|
-
|
-
|
Move Name
|
Nickname
|
Damage
|
Stun
|
Meter Gain
|
Hit Level
|
Cancel Ability
|
Startup
|
Active
|
Rcvry
|
Total Frames
|
Block Adv
|
Hit Adv
|
Block Stun
|
Hit Stun
|
Extra Details
|
Armor Break
|
Proj
|
Throw
|
On Hit Ground
|
Counter Hit Ground
|
On Hit Air
|
Counter Hit Air
|
Armor
|
Full Invincible
|
Strike Invincible
|
Projectile Invincible
|
Throw Invincible
|
Airborne
|
Juggle Info
|
Focus Attack (Level 1)
|
Level 1 Focus
|
60
|
100
|
20
|
HL
|
-
|
10+11
|
2
|
34
|
21
|
56
|
2
|
2
|
34
|
|
|
-20
|
-20
|
|
|
|
|
|
Crumple
|
Soft Knockdown
|
Soft Knockdown
|
-
|
-
|
-
|
Focus Attack (Level 2)
|
Level 2 Focus
|
80
|
150
|
40
|
HL
|
-
|
18+11
|
2
|
34
|
29
|
64
|
2
|
2
|
34
|
|
|
-14
|
-
|
|
|
|
|
Crumple
|
Crumple
|
Free Juggle
|
Free Juggle
|
-
|
-
|
-
|
Focus Attack (Level 3)
|
Level 3 Focus
|
140
|
200
|
60
|
-
|
-
|
65
|
2
|
34
|
65
|
100
|
2
|
2
|
34
|
|
|
-
|
-
|
|
X
|
|
|
Crumple
|
Crumple
|
Free Juggle
|
Free Juggle
|
-
|
-
|
-
|
Move Name
|
Nickname
|
Damage
|
Stun
|
Meter Gain
|
Hit Level
|
Cancel Ability
|
Startup
|
Active
|
Rcvry
|
Total Frames
|
Block Adv
|
Hit Adv
|
Block Stun
|
Hit Stun
|
Extra Details
|
Armor Break
|
Proj
|
Throw
|
On Hit Ground
|
Counter Hit Ground
|
On Hit Air
|
Counter Hit Air
|
Armor
|
Full Invincible
|
Strike Invincible
|
Projectile Invincible
|
Throw Invincible
|
Airborne
|
Juggle Info
|
Gut Kick
|
Forward Throw
|
120
|
100
|
40
|
0.9
|
-
|
3
|
2
|
20
|
3
|
24
|
|
2
|
20
|
|
|
-
|
-
|
|
|
|
X
|
Hard Knockdown
|
-
|
-
|
-
|
-
|
-
|
-
|
Monkey Flip
|
Back Throw
|
130
|
120
|
40
|
0.9
|
-
|
3
|
2
|
20
|
3
|
24
|
|
2
|
20
|
|
|
-
|
-
|
|
|
|
X
|
Hard Knockdown
|
-
|
-
|
-
|
-
|
-
|
-
|
Move Name
|
Nickname
|
Damage
|
Stun
|
Meter Gain
|
Hit Level
|
Cancel Ability
|
Startup
|
Active
|
Rcvry
|
Total Frames
|
Block Adv
|
Hit Adv
|
Block Stun
|
Hit Stun
|
Extra Details
|
Armor Break
|
Proj
|
Throw
|
On Hit Ground
|
Counter Hit Ground
|
On Hit Air
|
Counter Hit Air
|
Armor
|
Full Invincible
|
Strike Invincible
|
Projectile Invincible
|
Throw Invincible
|
Airborne
|
Juggle Info
|
Tourouzan
|
Tourou Zan
|
30
|
50
|
10/20
|
HL
|
su
|
8
|
2
|
22
|
8
|
31
|
|
2
|
22
|
|
|
-2
|
1
|
19f~ cancellable into next attack
|
|
|
|
|
|
Soft Knockdown
|
Soft Knockdown
|
-
|
-
|
-
|
|
Tourou Zan (2 hit)
|
40
|
50
|
10/20
|
HL
|
su
|
8
|
2
|
25
|
8
|
34
|
|
2
|
25
|
|
|
-5
|
-1
|
19f~ cancellable into next attack
|
|
|
|
|
|
Soft Knockdown
|
Soft Knockdown
|
-
|
-
|
-
|
|
Tourou Zan (3 hit)
|
65
|
80
|
10/20
|
HL
|
su
|
8
|
2
|
29
|
8
|
38
|
|
2
|
29
|
|
|
-8
|
-
|
|
|
|
|
|
|
Soft Knockdown
|
Soft Knockdown
|
-
|
-
|
-
|
Tourouzan MP
|
Tourou Zan
|
35
|
50
|
10/20
|
HL
|
su
|
8
|
2
|
25
|
8
|
34
|
|
2
|
25
|
|
|
-4
|
-1
|
19f~ cancellable into next attack
|
|
|
|
|
|
Soft Knockdown
|
Soft Knockdown
|
-
|
-
|
-
|
|
Tourou Zan (2 hit)
|
50
|
50
|
10/20
|
HL
|
su
|
8
|
2
|
28
|
8
|
37
|
|
2
|
28
|
|
|
-8
|
-4
|
19f~ cancellable into next attack
|
|
|
|
|
|
Soft Knockdown
|
Soft Knockdown
|
-
|
-
|
-
|
|
Tourou Zan (3 hit)
|
65
|
80
|
10/40
|
HL
|
su
|
8
|
2
|
33
|
8
|
42
|
|
2
|
33
|
|
|
-12
|
-
|
|
|
|
|
|
|
Soft Knockdown
|
Soft Knockdown
|
-
|
-
|
-
|
Tourouzan HP
|
Tourou Zan
|
40
|
50
|
10/20
|
HL
|
su
|
8
|
2
|
30
|
8
|
39
|
|
2
|
30
|
|
|
-6
|
-3
|
19f~ cancellable into next attack
|
|
|
|
Soft Knockdown
|
Soft Knockdown
|
Soft Knockdown
|
Soft Knockdown
|
-
|
-
|
-
|
|
Tourou Zan (2 hit)
|
55
|
50
|
10/20
|
HL
|
su
|
8
|
2
|
35
|
8
|
44
|
|
2
|
35
|
|
|
-10
|
-6
|
19f~ cancellable into next attack
|
|
|
|
Soft Knockdown
|
Soft Knockdown
|
Soft Knockdown
|
Soft Knockdown
|
-
|
-
|
-
|
|
Tourou Zan (3 hit)
|
70
|
80
|
10/40
|
HL
|
su
|
8
|
2
|
35
|
8
|
44
|
|
2
|
35
|
|
|
-14
|
-
|
|
|
|
|
|
|
|
|
-
|
-
|
-
|
EX Tourouzan
|
Tourou Zan
|
60
|
50
|
-250/0
|
HL
|
su
|
7
|
1
|
18
|
7
|
25
|
|
1
|
18
|
|
|
-1
|
0
|
15f~ cancellable into next attack
|
|
|
|
|
|
Soft Knockdown
|
Soft Knockdown
|
-
|
-
|
-
|
EX Tourouzan Followup 1
|
Tourou Zan (2 hit)
|
32
|
50
|
0
|
HL
|
su
|
5
|
1
|
20
|
5
|
25
|
|
1
|
20
|
|
|
-3
|
-2
|
13f~ cancellable into next attack
|
|
|
|
|
|
Soft Knockdown
|
Soft Knockdown
|
-
|
-
|
-
|
EX Tourouzan Followup 2
|
Tourou Zan (3 hit)
|
32
|
70
|
0
|
HL
|
su
|
6
|
2
|
18[22]
|
6
|
25
|
|
2
|
18
|
|
|
-8
|
-1
|
15f~ cancellable into next attack, [] refers to Seiei Enbu
|
|
|
|
|
|
Soft Knockdown
|
Soft Knockdown
|
-
|
-
|
-
|
EX Tourouzan Followup 3
|
Tourou Zan (4 hit)
|
32
|
80
|
0
|
HL
|
su
|
5
|
1
|
23[27]
|
5
|
28
|
|
1
|
23
|
|
|
-11
|
-5
|
13f~ cancellable into next attack, [] refers to Seiei Enbu
|
|
|
|
|
|
Soft Knockdown
|
Soft Knockdown
|
-
|
-
|
-
|
EX Tourouzan Followup 4
|
Tourou Zan (5 hit)
|
40
|
46
|
0
|
HL
|
su
|
8
|
2
|
29
|
8
|
38
|
|
2
|
29
|
|
|
-13
|
-
|
|
|
|
|
Soft Knockdown
|
Soft Knockdown
|
Soft Knockdown
|
Soft Knockdown
|
-
|
-
|
-
|
Kaihou
|
Teleport
|
-
|
-
|
0
|
-
|
-
|
-
|
-
|
Total 27
|
0
|
27
|
|
0
|
27
|
|
|
-
|
-
|
|
|
|
|
-
|
-
|
-
|
-
|
-
|
All: 11~15f
|
-
|
|
Teleport
|
-
|
-
|
0
|
-
|
-
|
-
|
-
|
Total 34
|
0
|
34
|
|
0
|
34
|
|
|
-
|
-
|
|
|
|
|
-
|
-
|
-
|
-
|
-
|
All: 13~19f
|
-
|
|
Teleport
|
-
|
-
|
0
|
-
|
-
|
-
|
-
|
Total 42
|
0
|
42
|
|
0
|
42
|
|
|
-
|
-
|
|
|
|
|
-
|
-
|
-
|
-
|
-
|
All: 14~23f
|
-
|
EX Kaihou
|
Teleport
|
-
|
-
|
#DIV/0!
|
-
|
-
|
-
|
-
|
Total 32
|
0
|
32
|
|
0
|
32
|
|
|
-
|
-
|
|
|
|
|
-
|
-
|
-
|
-
|
-
|
All: 14~22f
|
All: 1~13f
|
Byakko Soshoda
|
Byakko Soushouda
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
Total 26[24]
|
0
|
26
|
|
0
|
26
|
|
|
-
|
-
|
[] refers to Seiei Enbu
|
|
|
|
-
|
-
|
-
|
-
|
-
|
-
|
Lower body: 1~24f
|
|
Byakko Soushouda
|
120
|
150
|
Oct-60
|
HL
|
su
|
16
|
9
|
17[15]
|
16
|
41
|
|
9
|
17
|
|
|
-7
|
0
|
[] refers to Seiei Enbu
|
X
|
X
|
|
|
|
Soft Knockdown
|
Soft Knockdown
|
-
|
-
|
-
|
|
Byakko Soushouda
|
140
|
200
|
Oct-60
|
HL
|
su
|
22
|
9
|
15[13]
|
22
|
45
|
|
9
|
15
|
|
|
0
|
-
|
[] refers to Seiei Enbu
|
X
|
X
|
|
Soft Knockdown
|
Soft Knockdown
|
Soft Knockdown
|
Soft Knockdown
|
-
|
-
|
-
|
EX Byakko Soshoda
|
Byakko Soushouda
|
150
|
250
|
0
|
HL
|
su
|
25
|
13
|
13
|
25
|
50
|
|
13
|
13
|
|
|
-10
|
-
|
|
X
|
X
|
|
Wall Bounce, Free Juggle
|
Wall Bounce, Free Juggle
|
Wall Bounce, Free Juggle
|
Wall Bounce, Free Juggle
|
-
|
-
|
Lower body: 1~20f
|
Senkyutai
|
Rolling Kick
|
70*50
|
100*50
|
30/30*30
|
HL
|
su*-
|
5
|
3*3
|
33+14
|
5
|
57
|
|
6
|
47
|
|
|
-29
|
-
|
|
|
|
|
Soft Knockdown
|
Soft Knockdown
|
Soft Knockdown
|
Soft Knockdown
|
-
|
All: 1~5f
|
-
|
|
Rolling Kick
|
70*55
|
100*50
|
30/30*30
|
HL
|
su*-
|
6~24
|
3*3
|
27+14
|
24
|
70
|
|
6
|
41
|
|
|
-24
|
-
|
Startup changes depending on proximity to opponent
|
|
|
|
Soft Knockdown
|
Soft Knockdown
|
Soft Knockdown
|
Soft Knockdown
|
-
|
-
|
-
|
|
Rolling Kick
|
70*60
|
100*100
|
30/30*30
|
HL
|
su*-
|
7~38
|
3*3
|
23+14
|
38
|
80
|
|
6
|
37
|
|
|
-21
|
-
|
Startup changes depending on proximity to opponent
|
|
|
|
Soft Knockdown
|
Soft Knockdown
|
Soft Knockdown
|
Soft Knockdown
|
-
|
-
|
-
|
EX Senkyutai
|
Rolling Kick
|
45*45*65
|
50*100*100
|
#DIV/0!
|
HL
|
su*su*-
|
4~31
|
1*1*2
|
27+17
|
31
|
78
|
|
4
|
44
|
|
|
-25
|
-
|
|
|
|
|
Soft Knockdown
|
Soft Knockdown
|
Soft Knockdown
|
Soft Knockdown
|
-
|
-
|
-
|
Zenpo Tenshin
|
Command Throw
|
1
|
0
|
30-Oct
|
0.96
|
-
|
10
|
2
|
48
|
10
|
59
|
|
2
|
48
|
|
|
-
|
7
|
|
|
|
X
|
Forces stand
|
-
|
-
|
-
|
-
|
-
|
-
|
EX Zenpo Tenshin
|
Command Throw
|
1
|
0
|
#DIV/0!
|
1.19
|
-
|
8
|
2
|
48
|
8
|
57
|
|
2
|
48
|
|
|
-
|
7
|
|
|
|
X
|
Forces stand
|
-
|
-
|
-
|
-
|
-
|
-
|
Move Name
|
Nickname
|
Damage
|
Stun
|
Meter Gain
|
Hit Level
|
Cancel Ability
|
Startup
|
Active
|
Rcvry
|
Total Frames
|
Block Adv
|
Hit Adv
|
Block Stun
|
Hit Stun
|
Extra Details
|
Armor Break
|
Proj
|
Throw
|
On Hit Ground
|
Counter Hit Ground
|
On Hit Air
|
Counter Hit Air
|
Armor
|
Full Invincible
|
Strike Invincible
|
Projectile Invincible
|
Throw Invincible
|
Airborne
|
Juggle Info
|
Sei'ei Enbu
|
Super Combo
|
-
|
-
|
#DIV/0!
|
-
|
-
|
1+0
|
370
|
Total 7
|
1
|
377
|
|
370
|
7
|
|
|
-
|
-
|
Damage 1/4, lasts 370 frames at full Ultra
|
|
|
|
|
|
|
|
-
|
All: 1~2f
|
-
|
Move Name
|
Nickname
|
Damage
|
Stun
|
Meter Gain
|
Hit Level
|
Cancel Ability
|
Startup
|
Active
|
Rcvry
|
Total Frames
|
Block Adv
|
Hit Adv
|
Block Stun
|
Hit Stun
|
Extra Details
|
Armor Break
|
Proj
|
Throw
|
On Hit Ground
|
Counter Hit Ground
|
On Hit Air
|
Counter Hit Air
|
Armor
|
Full Invincible
|
Strike Invincible
|
Projectile Invincible
|
Throw Invincible
|
Airborne
|
Juggle Info
|
Raishin Mahhaken
|
Ultra Combo 1
|
480
|
0
|
0/0
|
HL
|
-
|
0+8
|
5
|
43
|
8
|
55
|
|
5
|
43
|
|
|
-28
|
-
|
On hit goes into animation
|
|
|
|
Hard Knockdown
|
Hard Knockdown
|
Hard Knockdown
|
Hard Knockdown
|
-
|
All: 1~9f
|
-
|
Tenshin Senkyutai
|
Ultra Combo 2
|
60*45x2*90[440]
|
0
|
0/0
|
HL
|
-
|
0+6~32
|
2(2)5(7)3(7)3(9)3
|
37+20
|
32
|
129
|
|
41
|
57
|
|
|
-79
|
-
|
1st hit vs. ground opponent triggers animation
|
|
|
|
Hard Knockdown
|
Hard Knockdown
|
Hard Knockdown
|
Hard Knockdown
|
-
|
-
|
-
|
Move Name
|
Nickname
|
Damage
|
Stun
|
Meter Gain
|
Hit Level
|
Cancel Ability
|
Startup
|
Active
|
Rcvry
|
Total Frames
|
Block Adv
|
Hit Adv
|
Block Stun
|
Hit Stun
|
Extra Details
|
Armor Break
|
Proj
|
Throw
|
On Hit Ground
|
Counter Hit Ground
|
On Hit Air
|
Counter Hit Air
|
Armor
|
Full Invincible
|
Strike Invincible
|
Projectile Invincible
|
Throw Invincible
|
Airborne
|
Juggle Info
|