Street Fighter 2: Hyper Fighting/Dhalsim

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Dhalsim

Sf2hf-dhalsim-portrait.gif

Yoga yoga yogaaa yoga yoga yoga. Dhalsim enters a brutal fighting tournament despite his pacifism in order to raise money for his village. Upon winning, he steals one of Tony Jaa's elephants to ride home on, and then spends the remainder of his life meditating in order to destroy Jaa before he can find Dhalsim's village.

In a nutshell

While one of the weaker incarnations of Dhalsim, HF Dhalsim is still capable of keeping opponents in their place with long range normals, slides and fireballs. Although primarily a keepaway character, Dhalsim can set up some nasty throw loops and corner traps when given a chance.


Character Specific Information

Color Options

Moves List

Normal Moves

Unique Moves

Throws

Special Moves

Yoga Fire: Quarter-Circle Forward + Punch (236 + Punch)

Yoga Flame: Half-Circle Forward + punch (41236 + Punch)

Yoga Teleport: Forward, Down, Down-Forward + All 3 Punch buttons (623 + All 3 Punch buttons)

The Basics

Dhalsim is NOT an easy character to learn. Unlike later games, you have no direct control over which version of his normal moves are used, only the proximity of the opponent determines whether you get the close or far versions. This makes timing and positioning even more crucial than is usually the case for Dhalsim.

Advanced Strategy

http://www.youtube.com/watch?v=xwltd6enlmM

http://www.youtube.com/watch?v=wh8DlzfMRvQ

Pay careful attention to Mike Watson's general spacing, use of normals as antiairs, tick setups and corner chip patterns.

Combos

Match-ups

  • Vs. Balrog (boxer):


  • Vs. Blanka:


  • Vs. Chun-Li:


  • Vs. Dhalsim (self):


  • Vs. E. Honda:


  • Vs. Guile:


  • Vs. Ken:


  • Vs. M. Bison (dictator):


  • Vs. Ryu:


  • Vs. Sagat:


  • Vs. Vega (claw):


  • Vs. Zangief:


Hitboxes

Standing Normals

Close Standing Normals

Crouching Normals

Aerial Normals

Unique Moves

Throws

Special Moves

Misc Animations