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Block
|
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Super Meter
|
|
|
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Frames
|
|
|
Move Name
|
HL
|
Damage
|
Stun
|
Gain
|
Cancel Ability
|
Startup
|
Active
|
Recovery
|
On Guard
|
On Hit
|
Notes
|
Stand
|
HL
|
40
|
50
|
20
|
-
|
4
|
3
|
6
|
+4
|
+5
|
|
|
Stand
|
HL
|
80
|
100
|
40
|
-
|
5
|
3
|
10
|
+1
|
+4
|
|
|
Stand
|
HL
|
80*40
|
100*100
|
60*20
|
-
|
8
|
3*2
|
17
|
-1
|
+3
|
|
|
Stand
|
HL
|
40
|
50
|
20
|
-
|
4
|
3
|
6
|
+2
|
+5
|
|
|
Stand
|
HL
|
60
|
100
|
40
|
-
|
6
|
3
|
12
|
-1
|
+2
|
|
|
Stand
|
HL
|
120
|
200
|
60
|
-
|
12
|
4
|
17
|
-3
|
0
|
|
|
crouch
|
HL
|
30
|
50
|
20
|
sp/su
|
4
|
3
|
8
|
0
|
+3
|
|
|
crouch
|
HL
|
80
|
100
|
40
|
-
|
6
|
3
|
12
|
-1
|
+2
|
|
|
crouch
|
HL
|
50*50
|
75*75
|
60
|
-
|
13
|
2*2
|
22
|
-6
|
-3
|
|
|
crouch
|
L
|
30
|
50
|
20
|
|
4
|
3
|
9
|
0
|
+3
|
[Oiled] Chain cancels into itself
|
|
crouch
|
L
|
70
|
100
|
40
|
sp/su
|
7
|
3
|
17
|
-6
|
-3
|
|
|
crouch
|
L
|
110
|
200
|
60
|
-
|
7
|
3
|
26
|
-11
|
-
|
Hard knockdown
|
|
Jump up
|
H
|
50
|
50
|
20
|
-
|
4
|
8
|
-
|
-
|
-
|
|
|
Jump up
|
H
|
80
|
100
|
40
|
-
|
6
|
4
|
-
|
-
|
-
|
|
|
Jump up
|
H
|
100
|
200
|
60
|
-
|
8
|
6
|
-
|
-
|
-
|
|
|
Jump up
|
H
|
50
|
50
|
20
|
-
|
5
|
11
|
-
|
-
|
-
|
|
|
Jump up
|
H
|
90
|
100
|
40
|
-
|
7
|
5
|
-
|
-
|
-
|
|
|
Jump up
|
H
|
110
|
200
|
60
|
-
|
9
|
5
|
-
|
-
|
-
|
|
|
Jump forward
|
H
|
50
|
50
|
20
|
-
|
5
|
8
|
-
|
-
|
-
|
|
|
Jump forward
|
H
|
50
|
100
|
40
|
-
|
8
|
6
|
-
|
-
|
-
|
[Air hit] Limited juggle knockdown
|
|
Jump forward
|
H
|
100
|
200
|
60
|
-
|
8
|
11
|
-
|
-
|
-
|
|
|
Jump forward
|
H
|
50
|
50
|
20
|
-
|
6
|
11
|
-
|
-
|
-
|
|
|
Jump forward
|
H
|
80
|
100
|
40
|
-
|
7
|
8
|
-
|
-
|
-
|
|
|
Jump forward
|
H
|
110
|
200
|
60
|
-
|
9
|
7
|
-
|
-
|
-
|
|
|
Guard Position ( +  )
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
Total 30
|
-
|
-
|
1~7f legs strike and projectile invincible, 8~14f (translate), (translate), (translate)
|
|
Hakan Smash ( + )
|
HL
|
40
|
50
|
20
|
-
|
4
|
3
|
13
|
-2
|
+1
|
|
|
Hakan Tackle ( + )
|
HL
|
90
|
100
|
40
|
sp/su
|
10
|
7
|
14
|
-5
|
-2
|
|
|
Hakan Spear ( + )
|
HL
|
150
|
200
|
60
|
-
|
12
|
6
|
16
|
-4
|
0
|
|
|
Step Low ( + )
|
HL
|
40
|
50
|
20
|
sp/su
|
4
|
4
|
10
|
0
|
+3
|
|
|
Front Kick ( + )
|
HL
|
80
|
100
|
40
|
-
|
7
|
4
|
13
|
-3
|
0
|
|
|
Step Knee ( + )
|
L
|
120
|
200
|
60
|
-
|
10
|
3
|
20
|
-5
|
-1
|
[Oiled] Hard knockdown, pursuit property (translate)
|
|
Focus Attack LVL1
|
HL
|
60
|
100
|
20
|
-
|
10+11
|
2
|
35
|
-21
|
-21
|
|
|
Focus Attack LVL2
|
HL
|
80
|
150
|
40
|
-
|
18+11
|
2
|
35
|
-15
|
-
|
|
|
Focus Attack LVL3
|
-
|
140
|
200
|
60
|
-
|
65
|
2
|
35
|
-
|
-
|
|
|
Forward Throw
|
0.93
|
130
|
100
|
40
|
-
|
3
|
2
|
20
|
-
|
-
|
Hard knockdown
|
|
Back Throw
|
0.93
|
140
|
100
|
40
|
-
|
3
|
2
|
20
|
-
|
-
|
Hard knockdown
|
|
Air Throw
|
1.10
|
140
|
150
|
40
|
-
|
2
|
2
|
-
|
-
|
-
|
Hard knockdown
|
|
Oil Shower
|
-
|
-
|
-
|
20/-
|
-
|
-
|
-
|
Total 53
|
-
|
-
|
Max oil duration 30 sec, Partial oil duration 20f~:3sec 36f~:4sec 46f~:5sec 52f~:6sec
|
|
Oil Shower
|
-
|
-
|
-
|
30/-
|
-
|
-
|
-
|
Total 69
|
-
|
-
|
Max oil duration 30 sec, Partial oil duration 20f~:4sec 44f~:5sec 60f~:7sec 72f~:8sec
|
|
Oil Shower
|
-
|
-
|
-
|
40/-
|
-
|
-
|
-
|
Total 83
|
-
|
-
|
Max oil duration 30 sec, Partial oil duration 20f~:5sec 47f~:8sec 63f~:10sec 86f~:12sec
|
|
Oil Shower
|
-
|
-
|
-
|
-250/-
|
-
|
-
|
-
|
Total 83
|
-
|
-
|
1~83f projectile invincible, 3f~ can cancel into Guard Position, Max oil duration 30 sec, Partial oil duration 15f~:6sec 47f~:9sec 70f~:12sec 86f~:15sec
|
|
Oil Slide
|
L
|
50
|
100
|
30/30
|
su
|
9
|
21
|
17
|
-17
|
-
|
Hard knockdown, armor break, does 0 stun if canceled into Body Press
|
|
Oil Slide
|
L
|
60
|
100
|
30/30
|
su
|
14
|
21
|
17
|
-17
|
-
|
Hard knockdown, armor break, does 0 stun if canceled into Body Press
|
|
Oil Slide
|
L
|
70
|
100
|
30/30
|
su
|
14
|
21
|
17
|
-17
|
-
|
Hard knockdown, armor break, does 0 stun if canceled into Body Press
|
|
Oil Slide
|
L
|
80
|
100
|
-250/0
|
su
|
14
|
21
|
17
|
-17
|
-
|
1~5f strike and projectile invincible, 6~50f projectile invincible, hard knockdown, armor break, (something about Oil Shower)
|
|
Oil Slide followup
|
-
|
0
|
0
|
30/0
|
-
|
-
|
-
|
Total 50
|
-
|
-
|
Oil duration 7.5sec
|
|
Oil Slide followup (Body Press)
|
-
|
80
|
100
|
0/20
|
-
|
-
|
-
|
-
|
-
|
-
|
Hard knockdown, gives 0 meter after EX oil slide
|
|
Oil Rocket
|
0.97[1.79]
|
150[170]
|
100
|
40/100
|
-
|
3
|
2
|
56
|
-
|
-
|
Hard knockdown, [] refers to Oiled state
|
|
Oil Rocket
|
0.97[1.56]
|
160[180]
|
100
|
40/100
|
-
|
3
|
2
|
56
|
-
|
-
|
Hard knockdown, [] refers to Oiled state
|
|
Oil Rocket
|
0.97[1.50]
|
180[200]
|
100
|
40/100
|
-
|
3
|
2
|
56
|
-
|
-
|
Hard knockdown, [] refers to Oiled state
|
|
Oil Rocket
|
0.97[1.79]
|
210[230]
|
160
|
-250/0
|
-
|
3
|
2
|
56
|
-
|
-
|
1~4f strike and projectile invincible, Hard knockdown, [] refers to Oiled state
|
|
Oil Dive
|
2.43
|
150[180]
|
100
|
40/60
|
-
|
14
|
4
|
14 + After landing 43
|
-
|
-
|
8f~ airborne, hard knockdown, cannot hit crouching opponents, [] refers to Oiled state
|
|
Oil Dive
|
2.66
|
180[200]
|
150
|
40/60
|
-
|
20
|
4
|
14 + After landing 43
|
-
|
-
|
12f~ airborne, hard knockdown, cannot hit crouching opponents, [] refers to Oiled state
|
|
Oil Dive
|
2.80
|
210[220]
|
200
|
40/60
|
-
|
22
|
4
|
14 + After landing 43
|
-
|
-
|
14f~ airborne, hard knockdown, cannot hit crouching opponents, [] refers to Oiled state
|
|
Oil Dive
|
2.93
|
240[250]
|
150
|
-250/0
|
-
|
22
|
4
|
14 + After landing 43
|
-
|
-
|
14f~ airborne, hard knockdown, cannot hit crouching opponents, [] refers to Oiled state
|
|
Oil Dive (charge)
|
2.71
|
-
|
-
|
-
|
-
|
98
|
4
|
14 + After landing 43
|
-
|
-
|
Maximum charge 90 frames, 2f~ airborne from button release, startup 8f from button release, charge can be canceled into Guard Position
|
|
Oil Dive (charge)
|
3.30
|
-
|
-
|
-
|
-
|
98
|
4
|
14 + After landing 43
|
-
|
-
|
Maximum charge 90 frames, 2f~ airborne from button release, startup 8f from button release, charge can be canceled into Guard Position
|
|
Oil Dive (charge)
|
3.73
|
-
|
-
|
-
|
-
|
98
|
4
|
14 + After landing 43
|
-
|
-
|
Maximum charge 90 frames, 2f~ airborne from button release, startup 8f from button release, charge can be canceled into Guard Position
|
|
Super Combo
|
3.51
|
400[450]
|
0
|
-1000/0
|
-
|
1+9
|
3
|
14 + After landing 40
|
-
|
-
|
1f Invincible, 5f~ airborne, hard knockdown, cannot hit crouching opponents, maximum charge is 1+86f, startup is 9f from button release
|
|
Super Combo
|
3.97
|
400[450]
|
0
|
-1000/0
|
-
|
1+13
|
3
|
14 + After landing 40
|
-
|
-
|
1f Invincible, 2~12f unthrowable, 5f~ airborne, hard knockdown, cannot hit crouching opponents, maximum charge is 1+88f, startup is 15f from button release, startup is unthrowable except for last frame
|
|
Super Combo
|
4.06
|
400[450]
|
0
|
-1000/0
|
-
|
1+15
|
3
|
14 + After landing 40
|
-
|
-
|
1f Invincible, 2~14f projectile invincible, 7f~ airborne, hard knockdown, cannot hit crouching opponents, maximum charge is 1+92f, startup is 17f from button release, startup is projectile invincible except for last frame
|
|
Ultra Combo 1
|
1.52
|
480[530]
|
0
|
0/0
|
-
|
1+0
|
3
|
51
|
-
|
-
|
1~2f Invincible, hard knockdown
|
|
Ultra Combo 2
|
-
|
401[450]
|
0
|
0/0
|
-
|
0+1
|
30
|
42
|
-
|
-
|
1~30f Invincible, hard knockdown, cannot hit grounded opponents
|
|
|
Block
|
|
|
Super Meter
|
|
|
|
|
Frames
|
|
|
Move Name
|
HL
|
Damage
|
Stun
|
Gain
|
Cancel Ability
|
Startup
|
Active
|
Recovery
|
On Guard
|
On Hit
|
Notes
|