Mortal Kombat 9/Stryker

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MK9Logo.png

Stryker

MK9-Stryker Face.jpg

One of New York City's Finest, Stryker is a one-man SWAT team. He was once decorated for single-handedly thwarting the terrorists in the famous Greenberg Tower Incident, and again for rescuing passengers of a speeding crosstown bus rigged to explode. He was unprepared, however, for the magical portal that spewed forth creatures from another realm--a realm he didn't even know existed. So far his kombat training has gotten him through the first wave of creatures. It'll take more than rocket-launching Tarkatans to stop this die-hard cop.



Moves

Basic Attacks

Name
Command
Damage
Notes
Front Punch
fp
Back Punch
bp
Front Kick
fk
Back Kick
bk
Crouching Front Punch
d + fp
Crouching Back Punch
d + bp
Crouching Front Kick
d + fk
Crouching Back Kick
d + bk
Angled Jumping Punch
during angled jump, fp or bp
Angled Jumping Kick
during angled jump, fk or bk
Straight Up Jumping Punch
during straight up jump, fp or bp
 ?%
med groundbounce
Straight Up Jumping Kick
during straight up jump, fk or bk
 ?%
med knockdown

Command Normals

Name
Command
Damage
Notes
Cross Hook
b + fp
 ?%
Baton Twirl
b + bp
 ?%
Sweep
b + bk
 ?%
low sweep

Throws

Name
Command
Damage
Notes
Throw (Away)
b or n + fp + fk
throw
Throw (Towards)
f + fp + fk
throw

Kombo Attacks

Name
Command
Damage
Notes
Cop Out
fp --- bp
 ?% --- ?%
2nd hit: bufferable
Dispatched
fp --- fp --- bk
 ?% --- ?% --- ?%
2nd hit: bufferable
Beatdown
b + fp --- bp --- bp
 ?% --- ?% --- ?%
Last hit: launch
Pain Patrol
bp --- fk --- bp
 ?% --- ?% --- ?%
2nd hit: low
The Heat
b + bp --- fp
 ?% --- ?% --- ?%
Last hit: low
Aggravated Assault
b + bp --- f + bp
 ?% --- ?% --- ?%
Last hit: launch
Spread em
b + fp --- b + bk
 ?% --- ?%
Come with me
b + fk --- bp
 ?% --- ?%
1st hit: low 2nd hit: med launch

Fast Tags

Name
Command
Damage
Notes
Serve and Protect
b + fp --- bp --- bp --- tg
N/A
Sets up combo for partner
Remain Silent
b + bp --- f + bp --- tg
N/A
Sets up combo for partner
Affirmative
b + fk --- bp --- tg
N/A
Sets up combo for partner

Tag Kombos

Name
Command
Damage
Notes
We Aim to Please
fp --- fp --- tg
Based on Teammate
Officer Friendly
b + fp --- bp --- tg
Based on Teammate
Don't Move!
bp --- fk --- tg
Based on Teammate
Assault & Battery
b + bp --- tg
Based on Teammate

Tag Specials

Name
Command
Damage
Notes

Special Attacks

Name
Command
Damage
Notes
High Grenade Toss
d , b + bp
 ?%
Low Grenade Toss
d , b + fp
 ?%
Baton Sweep
d , b + bk
 ?%
low
Gun Shot
b , f + fp
 ?%
high can be canceled by holding fp or dashing
Roll Toss
b , f + bk
 ?%
throw

Enhanced Special Attacks

Name
Command
Damage
Notes
Baton Bash
d , b + bk + bl
 ?%
1st hit: low
Double Grenade
d , b + bp or fp + bl
 ?%
Bang Bang
b , f + fp + bl
 ?%
high , Juggle starter
Roll Out
b , f + bk + bl
 ?%
throw

Wake Up Moves

Name
Command
Damage
Notes
Roll Toss
b , f + bk
 ?%
throw
Baton Sweep
d , b + bk
 ?%
low

X-Ray Attack

Name
Command
Damage
Notes
Busted
fk + bk + bl
short ranged, use to counter a hit you see coming

Finishing Moves

Fatality
Kode
Distance From Opponent
Fatality 1
f d f + fk
Sweep
Fatality 2
d f d f + bl
Sweep
Stage Fatality
f u u + bk
Varies
Babality
d f d b + bp
Jump

Move Analysis

Basic Attacks

N/A


Command Normals

N/A


Kombo Attacks

N/A


Special Attacks

N/A


Enhanced Special Attacks

N/A


X-Ray Attack

N/A


Basic Strategy

N/A


Advanced Strategy

Shenanigans with the gun are essential to getting in your opponents head, are you gonna shoot? Dash Throw? Dash attack? or just cancel into another shot? Make your opponent have to guess and you'll have no problems playing with their mind.

Combos

Bread and Butters

6-Hits: B.png + Fp.png ---.png Bp.png ---.png Bp.png ---.png Gunshot ---.png Dash ---.png Fk.png Reset

7-Hits: B.png + Fp.png ---.png Bp.png ---.png Bp.png ---.png Gunshot ---.png Dash ---.png Fp.png ---.png Bp.png

9-Hits: B.png + Bp.png , F.png + Bp.png ---.png Dash ---.png Fp.png , Bp.png ---.png Gunshot ---.png Dash ---.png Uppercut

9-Hits: B.png + Fp.png , Bp.png , Bp.png ---.png Straight Up Jump Punch ---.png Dash ---.png Fp.png , Bp.png ---.png Roll Toss

Jump-in Combos

4-Hits: Jump in Punch ---.png B.png + Fk.png ---.png Bp.png ---.png Dash ---.png Uppercut

Combos With Enhanced Specials

11-Hits: B.png + Fk.png ---.png Bp.png ---.png Dash ---.png Fp.png ---.png Fp.png ---.png Bang Bang ---.png Dash ---.png Fp.png ---.png Roll Out

14-Hits: Jump in Punch ---.png B.png + Fp.png ---.png Bp.png ---.png Bp.png ---.png Straight Up Jumping Punch ---.png Dash ---.png Fk.png ---.png Bang Bang ---.png Dash ---.png Fp.png ---.png Bp.png ---.png Roll Out

16-Hits: B.png + Fp.png ---.png Bp.png ---.png Bp.png ---.png Gunshot ---.png Dash ---.png Fp.png ---.png Bang Bang ---.png Dash ---.png Fp.png ---.png Fp.png ---.png Bang Bang

Combos With X-Ray Attacks

Midscreen: B.png + Fp.png , Bp.png , Bp.png ---.png Straight Up Jump Punch ---.png Dash ---.png Fp.png , Bp.png ---.png Xray

Corner-Only Combos

11-Hits: B.png + Bp.png , F.png + Bp.png ---.png Fp.png , Bp.png x3 ---.png Uppercut

Style

  • Zone and Mind game character. He can zone with his gun and grenades or get up close with gun cancels into baton sweeps or throws. Keep the opponent guessing.

Matchups

N/A