Character Bio
Shiki is the 'scrub' character of choice, and a little time with him will quickly show you why. He does everything adequately. His damage output is above average in all situtations, he has quite a bit of health, and has reversal and punishment supers that can quickly decide a round. The only problem is every character in the game has an infinite against him, due to his hugeass and glitchy hitbox.
Shiki is considered to be top tier.
Normal Attacks
Motion | Y. Damage | R. Damage | Meter Gained | Startup | Proration | Blocked | Shielded |
5A | 360 | 120 | 4% | 5 | 70% | Ground | Any |
2A | 300 | 100 | 3.5% | 4 | 68% | Ground | Any |
j.A | 300 | 100 | 3% | 5 | 78% | Any | Any |
5BB | 700 1000 |
400 700 |
7% 10% |
8 21 |
90% 63% |
Ground Ground |
High High |
5B[B] | 700 1700 |
400 1200 |
7% 13% |
8 36 |
78% | Ground Ground |
High High |
2B | 600+500 | 400+350 | 6+6% | 8,14 | 85% | Low | Low |
j.B | 500 | 300 | 6% | 6 | 79% | Upper | High |
5C | 1500 | 800 | 15% | 9 | 80% | Ground | High |
5[C] | 2200 | 2000 | 18% | 33 | 50% | Unblockable | High |
2C | 1100 | 650 | 12% | 7 | 55% | Low | Low |
j.C | 1000 | 600 | 13% | 8 | 90% | Upper | High |
j.[C] | 1600 | 1200 | 13% | 22 | 60% | Upper | High |
214D | 1700 | 700 | 10% | 36 | 100% | Ground | High |
Special Attacks
Motion | Y. Damage | R. Damage | Meter Gained | Startup | Proration | Blocked | Shielded |
Dash Cut (Trump card No.1) | |||||||
236A | 1400 | 1000 | 13% | 14 | 100% | Ground | High |
236B | 600*3 | 300*3 | 6%*3 | 20 | 100% | Ground | High |
236C | 2000+1200 | 1600+1000 | -100% | 15, 36 | 100% | Ground | High |
Slide (Trump card No.2) | |||||||
214A | 1000 | 800 | 8% | 8 | 100% | Low | Low |
214B | 1000 | 800 | 8% | 18 | 100% | Low | Low |
214C | 1000+1000 | 800+700 | -100% | 8, 36 | 100%, 70% | Low, Ground | Low, High |
Uppercut Kick (A kick that even I can't understand) | |||||||
623A | 800+800 | 600+500 | 10% | 5 | 100% | Ground | High |
623B | 1000+1000 | 800+700 | 12% | 8 | 100% | Ground | High |
623C | 1600+1000 | 1100+1000 | -100% | 7 | 100% | Ground | High |
Death Eyes (The Eyes of Death Beholder) [Requires Heat or Max Mode] | |||||||
41236C | 3200 | 3100 | -300% | 59 | 100% | Any | Unshieldable |
Death Eyes (17 Dissection) [Requires Blood Heat Mode] | |||||||
41236C | 500*17 | 400*17 | -300% | 31 | 100% | Unblockable | Unshieldable |
? (The Eyes of Death Beholder: Fatal Draw) [Requires Blood Heat Mode] | |||||||
D (grd) | 1800 | 10000 | -300% | 18 | 100% | Unblockable | Unshieldable |
- 236C is effectively worth 3.67*4 magic circut.
- 214C is effectively worth 3.67*2 magic circut.
- 623C is effectively worth 3.67*2 magic circut.
- 623C is effectively worth 3.67 magic circut.
- The second hit of 214C only comes out if the first part hits or is blocked.
- The second hit of any 623 only comes out if the first part hits.
Techniques, Strings, and Combos
uu
General | Controls | Mechanics | System Arcanae | Damage Scaling | Character Defense Mods | General Strategy | |
The Characters | Akiha Tohno | Akiha Tohno (Vermillion) | Aoko Aozaki | Arcueid Brunestud | Arcueid Brunestud (Red) | Ciel | Hisui (and Kohaku) | Kohaku (and Hisui) | Kouma Kishima | Mech-Hisui | Miyako Arima | Neko-Arc | Neko-Arc Chaos | Nrvnqsr Chaos | Ren | Satsuki Yumiduka | Shiki Tohno | Shiki Nanaya | Sion Eltnam Atlasia | Sion Eltnam Atlasia (Tatari) | Warakia | White Ren |