

Oni
-
In a nutshell
-
Moves
Unique Attacks
Name
Command
Notes
Ganka Uchi
b + mp
Special Forward
f + hp
eats fireballs
Zugai Hasatsu
f + mp
Overhead
Target Combo 1
f + lp , mp
Target Combo 2
b + mp , hp
whiffs crouchers
Throws
Name
Command
Notes
f or n + lp + lk
throw
b + lp + lk
throw
Kara Throw
HK + Throw or f + mp + Throw
Special Moves
Name
Command
Notes
Gouhadoken
qcf + p
hold p to charge, ex
Gorai Hadoken
hcb + p
ex
Zanku Hadosho
in air, qcb + p
air dash forward or back, can do Super or Tatsu after
Goshoryuken
dp + p
ex
Tatsumaki
qcb + k
ex , Can be done in air armorbreak
Sekisei Jiraiken
dp + k
ex version overheads on the first hit
Rakan Dantojin
hcf + k
ex version is projectile-invincible. mk has projectile-invincibility only during the forward movement at start-up. armorbreak
Super Combo
Name
Command
Notes
Raging Demon
lp lp f lk hp
throw can be done in air, only hits airborne opponent
Ultra Combos
Name
Command
Notes
Meido Gohado
qcf qcf + 3p
can be done in air, upward variation on the ground armorbreak
Tenchi Sokaigen
hcf hcf + 3p
armorbreak
The Basics
Combos
1. Crouching LP x2, Crouching MP, Gohadoken
2. Crouching MP x2, Gohadoken (In corner: EX Tatsu, HK Tatsu)
3. LK Slash (Rakan Dantojin) xx FADC, Target Combo 2, Goshoryuken
4. Crouching LP, Crouching HP, Gohadoken xx FADC, Target Combo 2, Ender
5. Jump in HP or HK, Crouching LP, Standing LP, Target Combo 2, Goshoryuken
6. (Corner) - Target Combo 2, EX Tatsu, HK Tatsu
7. EX Slash , Gohadoken or any Ultra
8. (Corner Anti-air) - F + HK, Ultra 1 or 2
9. (Corner) - EX Tatsu , Ultra 1 or 2
10. Shoryuken xx FADC, Ultra 1 or 2