Reptile
His home realm of Zaterra is gone, mysteriously destroyed ages ago.
Reptile is the last known surviving member of his race. He has since
made Outworld his home. Shao Kahn has made use of Reptile's mastery of
stealth to spy on suspected traitors and slay known enemies of the empire.
But the knowledge that he is the last of his kind gnaws at Reptile. He
would give anything, kill anyone, if it would bring his realm back from
the abyss. Self-pity fuels his aggression as he inflicts suffering and
death on others.
Moves
Basic Attacks
Front Punch
fp
3%
high bufferable
Back Punch
bp
5%
high bufferable
Front Kick
fk
7%
high bufferable
Back Kick
bk
9%
high bufferable
Crouching Front Punch
d + fp
2%
high bufferable
Crouching Back Punch
d + bp
12%
high uprcut
Crouching Front Kick
d + fk
1%
low bufferable
Crouching Back Kick
d + bk
3%
low bufferable
Angled Jumping Punch
during angled jump, fp or bp
4%
med
Angled Jumping Kick
during angled jump, fk or bk
7%
high knockdown
Straight Up Jumping Punch
during straight up jump, fp or bp
5%
med groundbounce
Straight Up Jumping Kick
during straight up jump, fk or bk
5%
med knockdown
Command Normals
Reptile Smash
f + bp
3%
high bufferable
Hop Kick
f + fk
7%
high knockdown
Sweep
b + bk
7%
low sweep
Throws
Throw (Away)
b or n + fp + fk
1% + 3% + 8%
throw
Throw (Towards)
f + fp + fk
1% + 3% + 8%
throw
Kombo Attacks
Cold Blooded
fp --- bp --- bk
3% --- 2% --- 3%
high --- high --- high ; 1st and 2nd and 3rd hit: bufferable
Carnivore Bash
fp --- bp --- bp --- fp
3% --- 2% --- 3% --- 4%
high --- high --- med --- med : 1st and 2nd and 3rd hit: bufferable ; 4th hit: uprcut
Deadly Venom
fp --- bp --- b + fp
3% --- 2% --- 5%
high --- high --- low ; 1st and 2nd hit: bufferable
Just Hatched
bp --- f + fk
5% --- 7%
high --- high ; 1st hit: bufferable ; 2nd hit: knockdown
Hybrid Blast
bp --- fk + bk
5% --- 3% + 8%
high --- high + high ; 1st hit: bufferable ; 3rd hit: knockdown
Evolution
f + bp --- b + fp
3% --- 5%
high --- med ; 1st hit: bufferable ; 2nd hit: knockdown
Amphibian Charge
fk --- bp --- fp
7% --- 3% --- 5%
high --- high --- high ; 1st and 2nd and 3rd hit: bufferable ; 3rd hit: knockdown
Slithered
fk --- bp --- b + bk
7% --- 3% --- 3%
high --- high --- low ; 1st and 2nd: bufferable ; 3rd hit: sweep
Fast Tags
Carnivorous
Carnivore Bash --- tg
N/A
Sets up combo for partner
Nocturnal
Evolution --- tg
N/A
Aquatic
Amphibian Charge --- tg
N/A
Shedding Skin
Reptilian Elbow --- tg
N/A
Tag Kombos
Toxic
fp --- bp --- tg
Based on Teammate
Ravenous
fp --- bp --- bp --- tg
Based on Teammate
Scaly Serpent
bp --- f + fk --- tg
Based on Teammate
Bad Blood
f + bp --- tg
Based on Teammate
Anguish
fk --- bp --- tg
Based on Teammate
Tag Kombo Attack
Attack from Teammate's Tag Kombo
3% + 8%
high + high ; knockdown
Tag Specials
Special Attacks
Slow Force Ball
b , b + fp
5%
high launch
Fast Force Ball
b , b + fk
8%
high launch
Slide
b , f + bk
8%
low knockdown wkup
Acid Hand
d , b + bp
11%
med knockdown wkup
Invisibility
d , u + bk
N/A
wkup ; Turns Reptile invisible for 6 seconds; If hit or block at attack, invisibiliy ends
Acid Spit
d , f + fp
8%
high
Elbow Dash
b , f + bp
6% + 5%
med + high ; flatten wkup ; Even though first hit registers as med , can be crouch blocked
Enhanced Special Attacks
Slow Mega Ball
b , b + fp + bl
8%
high launch ; hold fp + bl to charge
Fast Mega Ball
b , b + fk + bl
11%
high launch ; hold fk + bl to charge
Slime Trail
b , f + bk + bl
6% + 2% + 5%
low + high + high ; knockdown wkup
Reptilian Hand
d , b + bp + bl
9%
med launch wkup
Vanish
d , u + bk + bl
N/A
wkup ; Turns Reptile invisible for 8 seconds; Gains temporary damage boost; If hit or block at attack, invisibility ends
Acid Stream
d , f + fp + bl
12%
high
Reptilian Elbow
b , f + bp + bl
6% + 5% + 6%
med + high + high; knockdown wkup ; Even though first hit registers as med , can be crouch blocked
X-Ray Attack
Tricky Lizard
fk + bk + bl
4% + 10% + 10% + 9%
1st hit: high ; knockdown
Finishing Moves
Fatality 1
f f d u + fk
Sweep
Fatality 2
d d f b + fp
Sweep
Fatality 3 (DLC)
b b f d + bl
Jump
Stage Fatality
f d d + bl
Varies
Babality
b f b d + fk
Jump
Move Analysis
Basic Attacks
N/A
Command Normals
N/A
Kombo Attacks
Carnivore Bash
Main weapon. Last 2 hits are mids so use it a lot to trick opponents. Safe on block.
,
Easy hit confirmable string. In the corner finish the string with
and juggle with forceball. Safe on block.
,
,
+
Good mix up string and safe on block. If you connect the low it leaves you at frame advantage. So dash in and mixup again.
+
,
+
Good High-mid to be used in the corner. Can juggle in the corner for some good damage. Safe on block.
Special Attacks
Elbow Dash
Fastest best punisher in the game. Use it to mix up opponents. Enhance version you can combo a slide at the end. You can use the standard elbow dash to get away without being hit. Also use it to get in front of your slow charged forceballs to fool opponents. Beware that it's punishable on block.
Also when you elbow dash out of a cross up jump in attempt you will have advantage. Reptile will recover from the wiffed elbow dash before the opponent recovers from the whiffed jump in attempt.
Acid Hand
Safe on block mid. Enhance version launches.
Forceballs
You cannot combo 2 of the same forceball speeds in a combo. They will drop. You can use slow to fast and fast to slow in combos. Use in combos and anti-air mixup.
Spit
Fast, good for meter building. Use Forceballs and Spit to bait any jump in attempts.
Enhanced Special Attacks
Acid Stream
good anti-air
X-Ray Attack
Travels full screen and goes through projectiles.
Basic Strategy
Advanced Strategy
Combos
Matchups