Tatsunoko vs Capcom: Ultimate All Stars/Casshan

From SuperCombo Wiki

Introduction

Moves List

Normal Moves

  • 6B-Extending Kick-Casshan takes his leg and kicks the enemy. This normal move can be used in a combo, and canceled into his specials/supers; however, you cannot continue to ground combo after his Extending Kick, meaning that you cannot do this: 6B->5C (because 6B animation does not allow you to continue the ground combo, unless you Baroque Extending Kick). This normal move is good to use as a poking attack, but if you miss with it (or whiff), be prepared to get punished.

Special Moves

  • Lightning Punch-236A/B/C-Casshan does a dashing lightning punch at his enemy. Each version has its own properties, damage output, traveling distance, and number of hits. A version (when the enemy is hit) causes a very minor hit animation, travels 1/5th across the screen, does around 3,600 Billion Damage, and does 1 hit. B version (when the enemy is hit) causes stagger (meaning you can ground dash into the enemy and continue your ground combo), does around 4,000 Billion Damage, travels less than half-way across the screen, and does 1 hit. And with the C version, Casshan is able to charge this special move by holding down C (you will know when you've completely charged C version because Casshan will automatically dash at his enemy). A normal C version (not charged): causes the enemy to fly across the screen, travels 4/5ths across the screen, does around 4,400 Billion Damage, and does 1 hit; a charged C version (fully): causes the enemy to go into a throw animation (meaning Casshan punches the enemy, grabs hold of the enemy, and then throws the enemy at the other end of the screen-which causes wall bounce on the enemy), travels 4/5ths across the screen, does around 10,400 Billion Damage (first hit does 7,400 Billion Damage, the second hit does 3,000 Billion Damage), and does 2 hits. This special is great to use in combos, especially the B version because it saves Casshan from using his Baroque to extend his damage output during his ground combo.
  • Boulder Chop-623A/B/C-Casshan jumps slightly into the air and lands on the ground with a powerful karate chop (powerful enough to cause blue energy to spark from the ground). Each version travels its own distance (all three versions of Boulder Chop does around 4,200 Billion Damage). A version travels 1/5th across the screen, B version travels 1/3rd across the screen, and the C version travels slightly less than half-way across the screen. While you cannot ground combo into Boulder Chop, it's uses are great otherwise. Whenever the enemy is knocked down, and if you're fast enough, you can do Boulder Chop to add more damage (this special is considered an off-the-ground (OTG) move)). You can also cancel this special move into his
  • Shooting Star Kick-While in the air, 236A/B-
  • Flying Drill-While in the air, 236C-
  • Friender Call-63214A/B/C-

Super Moves

  • Scrap Android-41236+Any two attack buttons-
  • Brutal Ax-623+Any two attack buttons-
  • Super Destruction Beam (Level 3 Super)-421+Any two attack buttons-

The Basics

Advanced Strategy

Match-Ups