Street Fighter Alpha/Ken

From SuperCombo Wiki

Introduction

Moves List

Normal Moves

D-down U-up F-forward B-back DB-down+back DF-down+forward UB-up+back UF-up+forward

Special Moves

Energy blast 1- D,F, punch button

fury kicks- D,B, kick button

fake roll- D,B, Punch button

koryuken - D,F,D,F Punch button


-Ritwik

Super Moves

Super koryuken- D,F,D,F,D,F, punch

Super koryuken- D,F,D,F,D,F, X3 punch (for level 3 combo)

super punch fury- D,F,D,F,D,F, kick

super punch fury- D,F,D,F,D,F, X3 kick (for level 3 combo) -Ritwik







Combos

Something to fierce dp.The most powerful regular combo in the game. Kens dp also has a HUGE random factor to. Many combos can very quite drastically. A combo might do50%one time, then the next 65%. In general aim for something,(after a jump in/cross up)duck kX2, stand mk/duck k, stand mp/ or duck k, duck hp/to fierce dp. The latter can literally do about 80% on akuma depending on the random factor of the game. And in general combo to fierce dp is a safe bet to always at least do 50% on everyone in the cast. Remember that stand mk moves you foward, making combos much more lax. This combo also does good dizzy, however ken is not in a great position to punish if the opponent rolls so be on your toes.

The Basics

Advanced Strategy

Match-ups