- Sandbox 1 User:DarthPhallus/Sandbox 1
- Glossary Overhaul + Linking it to Properties Template User:DarthPhallus/Glossary
Useful Stuff
- Assist Sheet for Fixed Hitstun: https://docs.google.com/spreadsheets/d/17fmzdZHfPGd_2rPX89b0hS_4aOzo24IUDSt4IBjgc4M/edit?hl=en_US&hl=en_US#gid=0
- Modder Scratchpad: Has Weight Values among a bunch of other stuff
- OTG Options + More Bible Page 31
- Potential Video of Hitboxes? [1]
- Damage Calculator [2]
Grounded Normal Chain/Cancel Table
* L/S/H stands for Launcher, Specials, and Hypers
Normal | Chains Into | Cancels Into | Notes |
---|---|---|---|
5L | |||
2L | |||
5M | |||
2M | |||
5H | |||
2H |
MoveCard Notes
- Big issue stems from wikitext being passed through too many templates causing it to break
- To get around this my current thought is resturcturing. Using https://river.me/blog/cargo-list-type-fields/ "Joining through a list-type table" this will allow me to join the properties field on the Glossary table to associate any property with the correct term and thus definitions.
- In the template for actually constructing the move card AttackDataCargo-UMVC3 I can instead directly construct the tooltip with the definition and term rather than needing to use the DefineTerm template to pull that info.
- The issue with the above is how to neatly get each term passed into the template? The easy solution is to pass it in then use a Lua function to break the terms apart at the "/" delimiter. But I don't really like this. Maybe instead I can make another Cargo Query inside the properties section of the AttackDataCargo-UMVC3 template?