Notation |
Meaning
|
|
(Leave a space) cancel from the previous normal to the following.
|
, |
Link from the previous move to the following.
|
> |
Cancel the previous move into the following special / super move.
|
~ |
Cancel special into set followup or plink previous attack into the following.
|
dl. / delay |
Delay the following move.
|
whiff |
Must whiff the following move.
|
land |
Must land on the ground before the next move.
|
rejump |
Must land then jump again before the next move.
|
j. / sj. |
Move is done in a jump / superjump.
|
jc / sjc |
Cancel previous move into a jump / superjump.
|
ia./tk. |
Instant Air or Tiger Knee Special or Super Move.
|
XX |
Any two attack buttons excluding S.
|
NXX |
Dash / Airdash in N direction.
|
X+S |
Any other attack button and S pressed at the same time.
|
AA |
Anti-Air
|
[X] |
Hold input
|
-X- |
Release input
|
(N) |
Connect with only the Nth hit of this attack.
|
(Move) |
Move is optional.
|
[sequence] x N |
Repeat sequence N times.
|