Introduction
Cool is a well-known thief in Eden’s underworld who values his own freedom above all else. Known to some as ‘The Black Wing of Zone Four’, Cool is a deeply pessimistic individual, viewing anything to do with “hopes” and “dreams” with disdain. In the course of his criminal operations, the man named Carlos infringed upon Cool’s territory, inadvertently starting a one-sided feud with the Black Wing, who now seeks to teach Carlos some respect.
Gameplay
Cool is a charge character.
Strengths | Weaknesses |
---|---|
|
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Attributes
Forward Walk Speed | Back Walk Speed | Forward Dash | Back Dash | Prejump | Neutral Jump | Forward Jump | Back Jump | Forward Super Jump | Back Super Jump |
---|---|---|---|---|---|---|---|---|---|
2.5 | 2.2 | 21f | 23f | 4f | 37f | 36f | 36f | 36f | 36f |
Move List
Frame Data Source: https://docs.google.com/spreadsheets/d/14u59eRbO9A-CC2qSxLPIzUWcyLRR1VsRM923tbWqnW8/edit?usp=sharing
Standing Normals
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 6 | 5 | 10/7 |
On Hit | On Block | Guard | Properties |
+1 | +4 | Low/High | - |
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 10 | 4 | 29/15 |
On Hit | On Block | Guard | Properties |
-3 | -13 | Low/High | Invul f25>full when cancelled |
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 8 | 4 | 19/12 |
On Hit | On Block | Guard | Properties |
-9 | -6 | Low/High | Invul f21>full when cancelled |
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 10 | 7 | 35/8 |
On Hit | On Block | Guard | Properties |
-13 | -23 | Low/High | - |
TBA |
Crouch Normals
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 5 | 3 | 10/7 |
On Hit | On Block | Guard | Properties |
+6 | +13 | Low/High | - |
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 7 | 9 | 14/6 |
On Hit | On Block | Guard | Properties |
+9 | +3 | Low/High | - |
Techable on air hit |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 7 | 3 | 15/10 |
On Hit | On Block | Guard | Properties |
-4 | +8 | Low | - |
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 7 | 4 | 30 |
On Hit | On Block | Guard | Properties |
-2 | -8 | Low | f26-31 low-profile |
Causes st.sitstun if spaced |
Comand Normals
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 15 | 5 | 35 |
On Hit | On Block | Guard | Properties |
-10 | -20 | Low/High | - |
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 14 | 8 | 36 |
On Hit | On Block | Guard | Properties |
-22 | -32 | Low/High | - |
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 12 | 5 | 30 |
On Hit | On Block | Guard | Properties |
+41 KD | -9 | Low | f8-31 low-profile |
TBA |
Rising Normals
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 2 | 15 | until landing |
On Hit | On Block | Guard | Properties |
- | - | High | f26-31 low-profile |
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 5 | 8 | until landing |
On Hit | On Block | Guard | Properties |
- | - | High | - |
Arm hurtbox disappears f9 (disjoint) |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 4 | 10 | until landing |
On Hit | On Block | Guard | Properties |
- | - | High | - |
Leg hurtbox partially out f3 |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 7 | 7 | until landing |
On Hit | On Block | Guard | Properties |
- | - | High | - |
Leg hurtbox partially out f6 |
Falling Normals
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 4 | 10 | until landing |
On Hit | On Block | Guard | Properties |
+27 | +25 | High | - |
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 7 | 6 | until landing |
On Hit | On Block | Guard | Properties |
+27 | +25 | High | - |
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 3 | 10 | until landing |
On Hit | On Block | Guard | Properties |
+27 | +25 | High | - |
TBA |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 7 | 7 | until landing |
On Hit | On Block | Guard | Properties |
+27 | +27 | High | - |
TBA |
Deadly Skills
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 19 | until hits/offscreen | 15 |
On Hit | On Block | Guard | Properties |
+11 | +18 | Low/High | - |
Techable on air hit, 34f charge |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 12 | until hits/offscreen | 36 |
On Hit | On Block | Guard | Properties |
-10 | -3 | Low/High | - |
Faster projectile speed, techable on air hit, 34f charge |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 3 | 18 | 30 |
On Hit | On Block | Guard | Properties |
- | -22 | Low/High | - |
Techable launch |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 3/5/8 | 2/3/14 | 34 |
On Hit | On Block | Guard | Properties |
- | -26 | Low/High | f1-2 strike, f3-4 above foot, f5-7 above waist |
Techable launch |
Super Deadly Skill
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 35+26 | until hits/offscreen | 63 |
On Hit | On Block | Guard | Properties |
-24 | -30 | Low/High | f1-33 strike |
Multihit, untechable and hits once on air hit, hits once point blank |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 34 + 5, 7, 10, 12, 14, 53, 55, 58, 60, 62, 101, 103, 106, 108, 110 | 2, 3, 2, 2, 7, (32), 2, 3, 2, 2, 7, (32), 2, 3, 2, 2, 13 | 39 |
On Hit | On Block | Guard | Properties |
- | -34 | Low/High | f1-4, 45-54, 93-102 strike, f7-9, 55-57, 103-105 above leg |
Untechable launch til final hit |