SSBM/Zelda

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Introduction

Zelda is 18th on the tier list, in the F tier. Zelda's positive attributes include an effective killer with her Lightning Kick, as well as powerful attacks with transcendent priority. Additionally, Zelda has a somewhat long recovery, though it has few options that allow it to be extended. Zelda's primary weakness is her poor movement, due to having the lowest dash speed in the game, slow falling, and air speed, resulting in a short, slow wavedash. Zelda also lacks effective combos due to her high knockback moves, preventing her from easily racking up damage; Zelda's throwing ability is also very disappointing, with a poor chaingrabbing ability. This contributes to Zelda having poor matchups against others, though she does have a few even matchups against those higher than her, such as the Ice Climbers.

Strengths Weaknesses

"A" Moves Analysis

"B" Moves List

Move Analysis

Combos

Frame Data

Strategies

Overview

Zoning

Character Specific

Additional Note

Match-ups

Serious Advantage Match-ups

None

Advantage Match-ups

Yoshi, G&W, Ness, Bowser, Kirby, Pichu

Fair Match-ups

IC, Roy

Disadvantage Match-ups

Puff, Peach, C.Falcon, Doc, Ganon, Samus, Pikachu, Mario, Luigi, DK, Link, Y.Link, Mew2

Serious Disadvantage Match-ups

Fox, Falco, Sheik, Marth

Game Navigation

General
Controls & Notation
HUD
Game Mechanics
FAQ
Universal Strategy
Netplay
Glossary
Links
Metagame
Stages
Tiers
Controller Meta
Archived Information
Gecko Codes
Disc Files
Characters
Dr. Mario
Mario
Luigi
Bowser
Peach
Yoshi
Donkey Kong
Captain Falcon
Ganondorf
Falco
Fox
Ness
Ice Climbers
Kirby
Samus
Zelda
Sheik
Link
Young Link
Pichu
Pikachu
Jigglypuff
Mewtwo
Mr. Game and Watch
Marth
Roy
Non-Playable Characters
Male Wireframe
Female Wireframe
Master Hand
Crazy Hand
Giga Bowser
Sandbag