Galaxy Fight: Universal Warriors/Kazuma

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< Galaxy Fight: Universal Warriors
Revision as of 19:52, 20 May 2022 by Cherry K.O. (talk | contribs) (Created page with "right =Introduction= =Move List= ==Normal Moves== ==Command Moves== '''Tensui:''' {{Motion|3}} + {{Icon-SNK|A}} A crouching jab. Seemingly worthles...")
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GfKazuma.gif

Introduction

Move List

Normal Moves

Command Moves

Tensui: Df.png + Kof.lp.png

A crouching jab. Seemingly worthless attack.

Bassho Hanshu: Df.png + Kof.lk.png

A crouching medium punch. Another seemingly worthless attack.

Chiko Kagusetsu: Df.png + Kof.sp.png

An upwards kick. Kazuma's best anti-air attack.

Throws

Oniyarai: B.png or F.png + Kof.lk.png

Mizuchi: B.png or F.png + Kof.sp.png

Special Moves

Ninpou Kage Utsushi: Qcf.png + Kof.lp.png/Kof.lk.png/Kof.sp.png

Kazuma shoots a shadow that works as a projectile.

Mukara Satsu Kazejin: Qcb.png + Kof.lp.png/Kof.lk.png/Kof.sp.png (AIR OK)

Kazuma extends his blades and spins around, hitting both sides. Can be done mid-air.

Oroshi Gufuu Ken: Dp.png + Kof.lp.png/Kof.lk.png/Kof.sp.png

A shoryuken move. However, due to bad hitbox and lack of invincibility, does not work well as an anti-air.

Hayate Kaimi Retsu Zansatsu: F.pngHcf.png + Kof.sk.png (WHEN CLOSE)

A Command grab. Opponent can escape this by mashing all possible inputs during the animation. However, it is extremely difficult.

The Basics

Combos

Advanced Strategies