Rage of The Dragons/Lynn/Movelist

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< Rage of The Dragons‎ | Lynn
Revision as of 19:03, 27 February 2022 by Royshark (talk | contribs) (Created page with "===Impact=== B+C (ground) A,A,A,C,C<br> B+C (air) A,A,A,C,C<br> ===Command Moves=== 6A - A fast but short overhead. Can only be linked into. <br> j.6C - Air throw. Very few...")
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Impact

B+C (ground) A,A,A,C,C
B+C (air) A,A,A,C,C

Command Moves

6A - A fast but short overhead. Can only be linked into.

j.6C - Air throw. Very few characters have an air throw, this is a strong option for air to air interactions.

j.4B - Cross-up kick with a load of hitstun. Can confirm into first impact. If you know KOF, this is similar to Iori's j.4B.


Special Moves

Kouryuu Shouzan Ha - 236A/C

Possibly the best fireball in the game. It's quick and can be linked off of. A version moves slower than the C version.

Ryuu'en Hou - 623A/C > 236B > B

Palm strike rekka, does great damage and sends the opponent flying after finishing. The heavy version is the exact same but takes longer to hit.

En-ren Ken - 63214A/C

Has really good blowback/wall carry potential but does very poor damage in combos.

Kouryuu Kyaku - [2]8B/D

Upward flash kick, has a few invinciblity frames on start-up.

Super Moves

Kouryuu Ken Ougi Hiryuu - 214-1236B/D

Good anti-air, but can miss opponents above Lynn's head. The heavy version does extra damage by body surfing the opponent.