< Rising Thunder | Dauntless
Loadout
S1.1 / S1.2 - rushing punches that can be held for a charge, armored dash before the move automatically starts. {{ | S1.1=
- Easier to converts - very consistently combo from lights.
- Easy tool that combos into OD
- flips on air hit, so provides flipout oki midscreen but heavily limits conversions.
| S1.2=
- Launches on hit, allows for followup juggles. Much better combo tool.
- deals more damage.
- safer on block.
}}
S2.1 / S2.2 - Dauntless' DP. Stays grounded the whole time, but still very unsafe on block.
{{ | 2.1
| S2.2
}}