Starter |
Route |
Damage |
Notes
|
1[A] |
B+K |
xx |
Dead trap only, no guaranteed followup
|
B4 |
2aB |
xx |
Optimal damage but leaves Kilik at minus
|
BB |
xx |
|
3B |
AB, 4KB, B+K |
55 |
AB may whiff at long range. Skip the AB at long range
|
AB, 4KB, SA |
xx |
|
CE |
xx |
|
8_9B |
66B |
xx |
Guaranteed followup
|
3B |
xx |
Launches the opponent ukemi attempt for a lot of extra damage. Can be avoided by side-ukemi, character-specific.
|
SA |
xx |
|
WR B |
6BB, B+K |
55 |
Main Combo
|
6BB, SA |
xx |
|
BT K |
AB 66B |
xx |
AB may drop against BT opponents
|
AB SA |
xx |
|
[B+K] |
6BB, B+K |
xx |
|
6, MO ABK |
xx |
Very good oki
|
6A+B |
6BB, B+K |
xx |
|
6AB, AB |
xx |
Launcher option, useful for ringouts, wall combos or forceblock setups
|
66kB |
44b2 |
xx |
Main combo
|
6B+K2 |
xx |
Only works when at the wall (but no wall splat). SA is also available
|
22B |
AB, 4KB, B+K |
xx |
Main combo
|
AB, 4KB, SA |
xx |
|
CE |
xx |
|
44K:B |
9B |
xx |
Main combo
|
MO SA |
xx |
|
(dash) CE, 9B |
xx |
9B is guaranteed and leads for more combo potential if opponent ukemis
|
RUN K |
3B |
xx |
|