Normal Attacks
Punches
Standing punches
Jab Far standing: This is a decent semi-poke and situational antiair. It comes out pretty fast and has decent range, but its recovery isn’t as good as it could be and it can be ducked by most characters. It’s most often used to tick into C&DB.
Close standing: This attack is just like his far s.jab except that is does a little bit more damage and is a little quicker. Use it just like his far s.jab.
Crouching:It comes out decently fast with good range. It does low damage and Is only good for it's speed to stop some attacks. Use sparingly.
Jumping:A good Anti-jump poke. Does decent damage and it has good priority. Use on opponents who are early in their jump and sometime in Air-to-Air situations. Can tick into Kara Throw.