< Rising Thunder | Chel
113
TODO: test to see which speed of fireball is needed. Add jab airthrow routes
Combo | Position | Damage | Stun | Difficulty | Notes |
---|---|---|---|---|---|
(jH) → 6H(2) xx 6M xx S2.1 → 2M xx S3.3 → 2H | Anywhere | ??? | ??? | Very Easy | |
(jH) → (2M xx (?)S1.1 xx KA6)*N → clH xx S2.1 → 2M xx S3.3 → OD | Anywhere | ??? | ??? | Medium | Meter cash out |
(jH) → (clM, 2M xx (?)S1.1 xx KA6)*N → clH xx S2.1 → 2M xx S3.3 → OD | Anywhere | ??? | ??? | Hard | Meter cash out if you can land the link |
Throw xx KA6 → clH xx S2.1 → 2M xx S3.3 → 2H | Anywhere | ??? | ??? | Very Easy |
112
Combo | Position | Damage | Stun | Difficulty | Notes |
---|---|---|---|---|---|
2L*N xx S3.2 | Anywhere | ??? | ??? | Very Easy | Only jab confirm |