JoJo's Bizarre Adventure: Heritage for the Future/Old Joseph/Introduction

From SuperCombo Wiki
Joseph-Challenger.png

still younger than bill


conman
Pros Cons
  • Solid Normals
  • Easy Confirms that lead to Good Damage
  • Has a wonky but decent enough Mixup game with Custom Combos
  • High Defense
  • Good Stand ON Guard Cancel which he can combo out of if it Stand Crashes
  • Can stand his ground fairly well with a decent poking game
  • Stand ON Roll that lacks I-Frames and that you can do by pressing two buttons which will only fuck you over
  • Very Big Hurtbox makes it hard to avoid some moves
  • Slow Movement
  • Command Grab, despite looking powerful, isn't very useful outside of Combos
  • His most rewarding conversion options are Very Unsafe if not confirmed properly
  • Slowest Wakeup in the game, tied with Young Joseph
  • Limited Okizeme options
Old Joseph

Old Joseph A.png

Stand: Active

Defense Value Stand OFF: 89

Defense Value Stand ON: 78

Stand Durability: 72

Roll Speed: 29

Wakeup Speed: 35

Prejump Stand OFF: 5

Prejump Stand ON: 4

Notable Players


Color Nickname Country Platform Accounts Notes
Otojo Japan Arcade (BigOne2nd) Add twitter pls JP OG OJ.
Status: Active
skriibz USA, Midwest? Fightcade 2 Add twitter pls A guy.
Status: Active
Dopevendor Kyuss USA, East Coast? Fightcade 2 Add twitter/fc pls Not sure if actually vends dope.
Status: Active
Ciro1001 Czech Republic Fightcade 2 Add twitter/fc pls The man that made OJ look stronger than he is in the West and that is still worth czeching out.
Status: Retired