cl.L
Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
---|---|---|---|---|---|---|---|---|---|---|
30 | Mid (Whiffs crouching) | 50 | Spc/OD/KA | 6 | 2 | 7 | 15 | 6 | 4 | - |
cancelable into Light attacks |
cl.M
Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
---|---|---|---|---|---|---|---|---|---|---|
80 | Mid | 100 | Spc/OD/KA | 8 | 4 | 8 | 20 | 7 | 4 | - |
forces stand |
cl.H
Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
---|---|---|---|---|---|---|---|---|---|---|
90 | Mid | 150 | Spc/OD | 9 | 4 | 14 | 27 | 5 | 1 | - |
cancelable into hover, specials, and super |
f.L
Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
---|---|---|---|---|---|---|---|---|---|---|
30 | Mid (Whiffs crouching) | 50 | Spc/OD/KA | 5 | 2 | 8 | 15 | 5 | 3 | - |
cancelable into Light attacks |
f.M
Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
---|---|---|---|---|---|---|---|---|---|---|
80 | Mid | 100 | Spc/OD/KA | 8 | 3 | 11 | 22 | 5 | 2 | - |
f.H
Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
---|---|---|---|---|---|---|---|---|---|---|
90 | Mid | 150 | Other | 9 | 4 | 17 | 30 | 2 | -2 | - |
cancelable into hover |
cr.L
Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
---|---|---|---|---|---|---|---|---|---|---|
30 | Low | 50 | Spc/OD/KA | 6 | 2 | 9 | 17 | 4 | 2 | - |
cancelable into Light attacks |
cr.M
Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
---|---|---|---|---|---|---|---|---|---|---|
60 | Mid | 100 | None | 10 | 5 | 14 | 29 | 0 | -3 | - |
cr.H
Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
---|---|---|---|---|---|---|---|---|---|---|
105 | Low | 150 | None | 10 | 4 | 23 | 37 | sweep | -8 | - |
dj.L
Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
---|---|---|---|---|---|---|---|---|---|---|
50 | High | 50 | Special | 7 | 10 | - | - | - | - | - |
cancelable into hover and specials |
dj.M
Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
---|---|---|---|---|---|---|---|---|---|---|
80 | High | 100 | Other | 8 | 8 | - | - | - | - | - |
cancelable into hover |
dj.H
Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
---|---|---|---|---|---|---|---|---|---|---|
90 | High | 150 | Other | 8 | 4 | - | - | - | - | - |
cancelable into hover |
nj.L
Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
---|---|---|---|---|---|---|---|---|---|---|
50 | High | 50 | Special | 5 | 10 | - | - | - | - | - |
cancelable into hover and specials |
nj.M
Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
---|---|---|---|---|---|---|---|---|---|---|
80 | High | 100 | Other | 7 | 8 | - | - | - | - | - |
cancelable into hover |
nj.H
Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
---|---|---|---|---|---|---|---|---|---|---|
95 | High | 150 | Other | 9 | 6 | - | - | - | - | - |
cancelable into hover |
(cl.M ->) H
<section begin=(cl.M ->) H/>
Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
---|---|---|---|---|---|---|---|---|---|---|
50 | Mid (Whiffs crouching) | 50 | Spc/OD/KA | 7 | 4 | 29 | 40 | launch | -14 | - |
<section end=(cl.M ->) H/>
F+M
Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
---|---|---|---|---|---|---|---|---|---|---|
60 | Mid | 100 | KnAdv | 19 | 4 | 11 | 34 | 4 | 1 | - |
j.D+H
Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
---|---|---|---|---|---|---|---|---|---|---|
100 | High | 200 | None | 8 | 6 | - | - | - | - | - |
crossup air attack |
Forward Throw Attempt
Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
---|---|---|---|---|---|---|---|---|---|---|
50+50 | Unblk | 50+0 | KnAdv | 5 | 3 | 27 | 35 | - | - | - |
Back Throw Attempt
Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
---|---|---|---|---|---|---|---|---|---|---|
125 | Unblk | 150 | None | 5 | 3 | 27 | 35 | - | - | - |
Forward Dash
Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
---|---|---|---|---|---|---|---|---|---|---|
- | - | - | None | - | - | - | 20 | - | - | - |
cancelable into any attack or jump (but not walk/block) after 18f |
Back Dash
Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
---|---|---|---|---|---|---|---|---|---|---|
- | - | - | None | - | - | - | 30 | - | - | - |
S1.1
Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
---|---|---|---|---|---|---|---|---|---|---|
75 | Mid | 100 | OD/KA | 10 | 1 | 24 | 35 | 6 | 2 | - |
AS1.1
Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
---|---|---|---|---|---|---|---|---|---|---|
75 | Mid | 100 | None | 7 | 1 | - | - | - | - | - |
can attack/block after 2 landing frames, and walk after 4 frames |
S1.2
Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
---|---|---|---|---|---|---|---|---|---|---|
100! | Mid | 125! | KnAdv | 10 | 1 | 21 | 32 | launch | - | - |
S1.2
Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
---|---|---|---|---|---|---|---|---|---|---|
0 | - | 0 | KnAdv | - | - | 33 | 33 | - | - | - |
AS1.2
Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
---|---|---|---|---|---|---|---|---|---|---|
100! | Mid | 125! | None | 10 | 1 | - | - | launch | - | - |
can attack/block after 2 landing frames, and walk after 4 frames |
AS1.2
Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
---|---|---|---|---|---|---|---|---|---|---|
0 | - | 0 | None | - | - | - | - | - | - | - |
can attack/block after 2 landing frames, and walk after 4 frames |
S2.1
Version | Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
---|---|---|---|---|---|---|---|---|---|---|---|
Cosmonaut Liftoff Charge | - | - | - | None | 10 | - | - | 60 | - | - | - |
chargeable until frame 60; transitions into Charged Uppercut after frame 25; auto-faces opponent | |||||||||||
Version | Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
Quick Cosmonaut Liftoff | 100 | Mid | 100 | OD/KA | 4 | 9 | 37 | 50 | launch | -30 | - |
invincibile from frames 1-4; applies 50% damage/dizzy/meter reduction as combo starter | |||||||||||
Version | Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
Charged Cosmonaut Liftoff | 175! | Mid | 100! | OD/KA | 4 | 14 | 29 | 47 | launch | -25 | - |
S3.1
Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
---|---|---|---|---|---|---|---|---|---|---|
25 + 25 + 25 + 50 = 125 | Mid | 50 + 50 + 50 + 50 = 150 | OD/KA | 8 | 2 (4) 2 (4) 2 (10) 2 | 24 | 58 | sweep | -7 | - |
S3.2
Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
---|---|---|---|---|---|---|---|---|---|---|
25!+60! | Mid | 50!+100! | OD/KA | 14 | 2 (16) 4 | 21 | 57 | wall bounce | -6 | - |
OD
Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
---|---|---|---|---|---|---|---|---|---|---|
75!+225! | Mid | 0 | Other | 5+5+5 | 6 | 55 | 76 | grd bounce | -40 | - |
all hits stop raising juggle count at 4 |