- Champion Edition data courtesy of @D4RK_ONION, @HatsonFGC, @Arlieth, @Frostdiener, BananaCyclone and the Frame Assist Tool team. - Huge thanks for their efforts! -
See https://fullmeter.com/fatonline/#/home for more information
Move Name
Command
Startup
Active
Rcvry
Adv Guard
Adv Hit
Adv Counter
Damage
Stun
Hit Level
Cancel Ability
KD Adv Normal
KD Adv Rise
KD Adv Roll
Chip Damage
Counter Damage
Counter Stun
Stand LP
LP
4
3
10
4
5
7
30
70
H
["sp","su","vt1","vt2"]
-
-
-
-
36
84
Stand MP
MP
6
2
15
3
7
9
60
100
H
["vt1","vt2"]
-
-
-
9
72
120
Stand HP
HP
13
3
20(18)
-2
4
6
90
150
H
["su","vt1","vt2"]
-
-
-
14
108
180
Stand LK
LK
5
3
10
1
2
4
40
70
H
["sp","su","vt1","vt2"]
-
-
-
-
48
84
Stand MK
MK
11
3
16
-2
2
4
70
100
H
["vt1","vt2"]
-
-
-
11
84
120
Stand HK
HK
8
1*3
17(21)
-1(-3)
8
KD
20*70 (80)
30*120
H
["vt1","vt2"]
105
46
51
CHIP
CH_DAMAGE
CH_STUN
Crouch LP
d+LP
4
2
11
1
3
5
30
70
H
["ch","sp","su","vt1","vt2"]
-
-
-
-
36
84
Crouch MP
d+MP
7
3
15(14)
1
3
5
65
100
H
["sp","su","vt1","vt2"]
-
-
-
10
78
120
Crouch HP
d+HP
10
4
18
-1
2
KD
90
150
H
["vt1","vt2"]
102
43
48
14
108
180
Crouch LK
d+LK
5
3
9
2
3
5
30
70
L
["ch","vt1","vt2"]
-
-
-
-
36
84
Crouch MK
d+MK
9
3
16
-4
1
3
60
100
L
["sp","su","vt1","vt2"]
-
-
-
9
72
120
Crouch HK
d+HK
12
2
27
-14
KD
KD
100
150
L
["vt1","vt2"]
72
23
27
16
120
180
Jump LP
u+LP
5
4
-
-
-
?
40
70
M
-
-
-
-
-
48
84
Jump MP
u+MP
5
2(1)2
-
-
KD
KD
30*30
40*40
M
-
-
-
-
CHIP
CH_DAMAGE
CH_STUN
Jump HP
u+HP
9
4
-
-
-
?
90
150
M
-
-
-
-
14
108
180
Jump LK
u+LK
4
6
-
-
-
?
40
70
M
-
-
-
-
-
48
84
Jump MK
u+MK
6
6
-
-
-
?
60
100
M
-
-
-
-
9
72
120
Jump HK
u+HK
12
5
-
-
-
?
90
150
M
-
-
-
-
14
108
180
Move Name
Command
Startup
Active
Rcvry
Adv Guard
Adv Hit
Adv Counter
Damage
Stun
Hit Level
Cancel Ability
KD Adv Normal
KD Adv Rise
KD Adv Roll
Chip Damage
Counter Damage
Counter Stun
Tiger Heavy Elbow
f+HP
24
2
21
-7
1
3
80
150
H
-
-
-
-
13
96
180
Step High Kick
f+HK
16
3
23
3
5
26
90
150
H
["vt1","vt2"]
-
-
-
14
108
180
Step Low Kick
f+MK
19
2
23
-2
3
5
70
100
L
-
-
-
-
11
84
120
Move Name
Command
Startup
Active
Rcvry
Adv Guard
Adv Hit
Adv Counter
Damage
Stun
Hit Level
Cancel Ability
KD Adv Normal
KD Adv Rise
KD Adv Roll
Chip Damage
Counter Damage
Counter Stun
Tiger Hang
LP+LK
5
3
17
-
KD
KD
130
150
T
-
63
14
14
?
156
180
Tiger Swing
b+LP+LK
5
3
17
-
KD
KD
130
200
T
-
63
14
14
?
156
240
Move Name
Command
Startup
Active
Rcvry
Adv Guard
Adv Hit
Adv Counter
Damage
Stun
Hit Level
Cancel Ability
KD Adv Normal
KD Adv Rise
KD Adv Roll
Chip Damage
Counter Damage
Counter Stun
Tiger Charge
HP+HK (VT1)
1
-
4
-
-
?
-
-
-
-
-
-
-
?
CH_DAMAGE
CH_STUN
Tiger Assault
HP+HK (VT2)
1
-
4
-
-
?
-
-
-
-
-
-
-
?
CH_DAMAGE
CH_STUN
Angry Charge
MP+MK (VS1)
-
-
50
-
-
?
-
-
-
-
-
-
-
?
CH_DAMAGE
CH_STUN
Hanuman Charge
MP+MK (VS2)
-
-
50
-
-
?
-
-
-
-
-
-
-
?
CH_DAMAGE
CH_STUN
Tiger Revenge
f+KKK
17
2
24
-2
KD
KD
60
-
H
-
78
19
24
?
72
CH_STUN
Move Name
Command
Startup
Active
Rcvry
Adv Guard
Adv Hit
Adv Counter
Damage
Stun
Hit Level
Cancel Ability
KD Adv Normal
KD Adv Rise
KD Adv Roll
Chip Damage
Counter Damage
Counter Stun
Taunt
PPP+KKK
-
-
61
-
-
?
-
-
-
-
-
-
-
?
CH_DAMAGE
CH_STUN
LP Tiger Shot
qcf+LP
13
-
27
1
2
4
70
100
H
["su","vt1","vt2"]
-
-
-
?
84
120
MP Tiger Shot
qcf+MP
13
-
27
1
2
4
70
100
H
["su","vt1","vt2"]
-
-
-
?
84
120
HP Tiger Shot
qcf+HP
13
-
27
1
2
4
70
100
H
["su","vt1","vt2"]
-
-
-
?
84
120
EX Tiger Shot
qcf+PP
11
-
27
6
KD
KD
50*50
75*75
H
["vt1","vt2"]
112
53
58
?
CH_DAMAGE
CH_STUN
LK Grand Tiger Shot
qcf+LK
13
-
31
-4
0
2
60
100
H
["su","vt1","vt2"]
-
-
-
?
72
120
MK Grand Tiger Shot
qcf+MK
13
-
31
-4
0
2
60
100
H
["su","vt1","vt2"]
-
-
-
?
72
120
HK Grand Tiger Shot
qcf+HK
13
-
31
-4
0
2
60
100
H
["su","vt1","vt2"]
-
-
-
?
72
120
EX Grand Tiger Shot
qcf+KK
11
-
31
-2
KD
KD
40*40
75*75
H
["vt1","vt2"]
108
49
54
?
CH_DAMAGE
CH_STUN
LP Tiger Uppercut
f,d,df+LP
4
9
31+17
-39(-34)
KD
KD
130(110)
150(120)
H
["su"]
74
15
20
?
CH_DAMAGE
CH_STUN
MP Tiger Uppercut
f,d,df+MP
6
9
31+17
-39(-34)
KD
KD
130(110)
150(120)
H
["su"]
74
15
20
?
CH_DAMAGE
CH_STUN
HP Tiger Uppercut
f,d,df+HP
8
9
32+16
-39(-34)
KD
KD
130(110)
150(120)
H
["su"]
74
15
20
?
CH_DAMAGE
CH_STUN
EX Tiger Uppercut
f,d,df+PP
4
9
32+20
-38
KD
KD
60*20x5 (160)
90*110
H
-
77(90)
18(31)
23(36)
?
CH_DAMAGE
CH_STUN
LK Tiger Knee Crush
f,d,df+LK
12
7
8+13(8+15)
-6(0)
KD
KD
80
150
H
-
93(99)
34(40)
39(45)
?
96
180
MK Tiger Knee Crush
f,d,df+MK
14
9
9+9(9+11)
-9(-1)
KD
KD
90
150
H
-
90(98)
31(39)
36(44)
?
108
180
HK Tiger Knee Crush
f,d,df+HK
20
11
7+10(7+14)
-7(3)
KD
KD
100
150
H
-
89(99)
30(40)
35(45)
?
120
180
EX Tiger Knee Crush
f,d,df+KK
14
9
7+11
-5(3)
KD
KD
40*20x2*80 (160)
200
H
-
74(76)
15(17)
20(22)
?
CH_DAMAGE
240
LK Tiger Knee Crush (V-Skill 2)
f,d,df+LK
12
7
8+11(8+15)
0(6)
KD
KD
80
150
H
-
95(101)
36(42)
41(47)
?
96
180
MK Tiger Knee Crush (V-Skill 2)
f,d,df+MK
14
9
9+7(9+11)
-4(4)
KD
KD
90
150
H
-
96(104)
37(45)
42(50)
?
108
180
HK Tiger Knee Crush (V-Skill 2)
f,d,df+HK
20
11
7+8(7+14)
-2(8)
KD
KD
100
150
H
-
92(102)
33(43)
38(48)
?
120
180
EX Tiger Knee Crush (V-Skill 2)
f,d,df+KK
14
9
7+9
0(8)
KD
KD
40*20x2*80 (160)
200
H
-
74(76)
15(17)
20(22)
?
CH_DAMAGE
240
Move Name
Command
Startup
Active
Rcvry
Adv Guard
Adv Hit
Adv Counter
Damage
Stun
Hit Level
Cancel Ability
KD Adv Normal
KD Adv Rise
KD Adv Roll
Chip Damage
Counter Damage
Counter Stun
Tiger Rampage
qcf,qcf+K
1+6
6
61
-42
KD
KD
340
0
H
-
4
4
4
?
408
0
Move Name
Command
Startup
Active
Rcvry
Adv Guard
Adv Hit
Adv Counter
Damage
Stun
Hit Level
Cancel Ability
KD Adv Normal
KD Adv Rise
KD Adv Roll
Chip Damage
Counter Damage
Counter Stun
In VT1
Tiger Cannon
HP+HK
17
-
32
10
KD
KD
20x4*40 (120)
30x5 (150)
H
-
121
62
67
?
CH_DAMAGE
CH_STUN
Move Name
Command
Startup
Active
Rcvry
Adv Guard
Adv Hit
Adv Counter
Damage
Stun
Hit Level
Cancel Ability
KD Adv Normal
KD Adv Rise
KD Adv Roll
Chip Damage
Counter Damage
Counter Stun
In VT2
Tiger Spike (level 1)
HP+HK
9+11(12+11)
2
29
-8
KD
KD
100
150
H
["su"]
84
25
30
?
120
180
Tiger Spike (level 2)
HP+HK
13+11(39+11)
2
20
-6
KD
KD
100
150
H
["su"]
107
48
53
?
120
180
Tiger Spike (level 3)
HP+HK
50
2
19
25
KD
KD
140
200
H
["su"]
111
52
57
?
168
240
Tiger Rush
f+HP+HK
13
5
19
-6
KD
KD
40*40
150
H
["su"]
98
39
44
?
CH_DAMAGE
180
Notes:
CH Damage and stun is calculated by multiplying base values by 1.2. For multi-hitting moves this usually only applies to first hit; if only second hit connects it will get the x1.2 benefits.
For Crush Counters: J = Juggle, C = Crumple, KD = Knockdown
Chip damage for normals refers to grey life inflicted
Combos
BnB
crLK
crLP xx HP Tiger Uppercut
MP or HK
crMP xx MK Tiger Knee
With Meter
HK
crMP xx EX Tiger Shot (will only hit standing)
MK Tiger Knee
f+HK xx HP Tiger Uppercut (need Angry Scar activated)
Corner
Crush Counter
V-Trigger Cancels
Unique Mechanic
Sagat is able to kara cancel his f+MK and f+HK command normals into any of his special moves. Kara canceling a move increases the startup of a move in exchange for moving forward. f+HK is the faster version and travels further than f+MK. Some of his more advanced combos require this; however kara canceling his Tiger Uppercut in particular is useful for anti-airing opponents who are just outside of range to normally hit. It can also be used to move forward and throw fireballs for spacing, or increase the range of a Tiger Knee.
V System
V Reversal
A standard 17f strike V-Reversal.
V Skill 1
Angry Scar powers up Sagat's next Tiger Uppercut, increased its damage and stun. In addition it has a higher juggle potential, allowing for it to end air combos that regular Tiger Uppercut cannot. The effect lasts until his next Tiger Uppercut is used. He gains a tiny amount of V-Gauge on a whiffed Tiger Uppercut, and more on one that hits.
V Skill 2
Tiger Charge is a 3 bar V-Trigger that gives Sagat access to his Tiger Cannon special. Tiger Charge (HP+HK) is damaging 5 hit projectile attack that knocks the opponent up on hit, allowing follow up combo depending on the distance. It can be canceled into from any regular Tiger Shot or V-Trigger cancelable move, and is safe on block. Due to the large startup and recovery using it on its own in fireball wars can be difficult, especially against characters such as Guile or another Sagat. Using it takes 50% of the meter, meaning you get 2 maximum per bar.
V Trigger 1
Tiger Assault is a 2 bar V-Trigger that gives him access to two new special moves: Tiger Spike and Tiger Rush. Tiger Spike (HP+HK) is a long ranged kick that has one hit of armor starting on frame 3, and can guard break at max charge. At level two it knocks the opponent higher, allowing further combo. It can be canceled into by any V-Trigger cancelable normal. Tiger Spike (f+HP+HK) is a forward moving knee attack that is -6 on block, however can be canceled into from other normals and cancels into Tiger Spike, leading to significantly more damaging combos. Each special takes 1/3 of the meter, meaning you can get up to 3 individual hits or one combination of them and a follow up.