Introduction
Moves List
Normal Moves
Throws
Throw | LP + LK |
Back Throw | B + LP + LK |
Air Throw | j.LP + j.LK |
Command Normals
Target Combos
Special Moves
Nioh Riki | HCB + P | |
Oni Yanma | Charge D > U + P | |
Nichirin Sho | Charge B > F + P | |
Jinchu Watari | QCF + K | (EX) * Can also be performed in the air |
Super Arts
I | Kishin Riki | QCF -> QCF + P, P (Near opponent) | 1 stock |
I | Kishin Tsui | QCF -> QCF + PP | 1 stock (MAX Required) |
II | Yagyou-Dama | QCF -> QCF + P | 3 stocks |
II | Yagyou-Odama | QCF -> QCF + PP | 3 stocks (MAX Required) |
III | Tengu-Stone | QCF -> QCF + P | 1 stock |
III | Tengu Midareishi | QCF -> QCF + PP | 1 stock (MAX Required) |
Move Analysis
Combos
Crouch >R1> QCF x 2 + 2 Punches (EX Kishin Riki) ...........2 rd hit
Stand MP (hit rd 1) >Jinchu Nobori MK stand MP (2 rd hit) While the opponent in air you should make>QCF x 2 + Punch (Kishin Riki) ............
Frame Data
Normals
Throws
Command Normals
Special Moves
Super Arts
Additional Frame Data
Strategies
Overview
Basics
Super Art Selection
Kara-Techniques
Zoning
Mixups
Additional Notes
- Personal Action: Recovers stun meter.